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NPC Generator

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Advanced [show]


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His fur, while still mostly orange, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and doesn't want to be a ruler and was forced into it by his family

Ideals: Fighting, Joker. Bonds: Attractive, Family, Mentor. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

River Grass, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 sp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Adam Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He wears a tight fitting violet shirt and pants, and his gloved hand is found clutching a pickaxe. He has golden hair. His eyes are hazel and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Qualanthri, Male Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 260 gp.


Social Check DCs


Gilthur Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: Gilthur was born the youngest of three triplets. After coming to the age of reason, Gilthur took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers

Ideals: Gifted, Artistic, Entrepeneur, Optimist. Flaws: Insomniac. Bonds: Family. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilthur Loderr, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 15 (+2)5 (-3)
Skills Animal Handling +4, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp. Smoky quartz (80 gp). Rock crystal (80 gp). Amber (50 gp).


Social Check DCs


Kaladan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His red crest is smooth and relatively long. He has several tiny topaz earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated, Gifted. Flaws: PTSD. Bonds: Rich, Mentor. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Kaladan Verthisathurgiesh, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 10 (+0)18 (+4)
Skills Intimidation +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 sp. Golden pearl (100 gp). Freshwater pearl (5 gp). Golden pearl (100 gp).


Social Check DCs


Zûgor Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He keeps his long golden hair kept up in a rat tail. His eyes are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a mountains tribe. Zûgor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Zûgor Winchester, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 12 (+1)10 (+0)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Dagger Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean pastel cloak covering his clean studded leather. His fur is greying and his face has many wrinkles. His eyes are copper and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a necromancer, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Joker, Professionalism. Flaws: Insane. Bonds: Mentor, Job. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Dagger Blossom, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Harbek Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt and is in decent physical shape. With a patchy black beard and wild black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of southern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 12 years.

Motivation: He's attracted to the PC; and he has a crush on the local fortune-teller

Bonds: Job, Attractive, Immigrant, Religious, Has a crush. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Harbek Trueblood, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp.


Social Check DCs


Emerald On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and carries clubs. He has moderate length yellow fur. His amber eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Cynical, Ugly. Bonds: Criminal record, Family. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Emerald On the Water, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp.


Social Check DCs


Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. She wears her white fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.

History: Flame was born with her mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Flame's homeland. Flame decided to take the middle way and become a bodyguard. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Flame In the Wind, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. Moss agate (5 gp).


Social Check DCs

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