Doudra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black coat over a white low-cut shirt, and a small hat upon her head. Her blue crest is heavily combed to the right. She has a dull look in her red eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Rich, Guardian. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. Chrysoberyl (70 gp).
Golm Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, white cloak, and a wedding ring on his right hand. His silver hair is long and unkept. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Golm's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Apothecary, his father struggled to pay the bills. Over the years he perfected his riding and shooting skills. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: In love, Poor, Nature. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Darkwood Shield.
Oblar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large red jacket. His hair is blonde and curly. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small desert village. Oblar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Someone believes him a fraud; and a deep hatred of brigands
Ideals: Professionalism. Bonds: Attractive, Nature, Job, Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Quick Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears just a brown suit, he is not a threatening figure. His gray fur is smooth and relatively long. His eyes are green.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Assassin, who enjoyed hunting, Quick was taken on many hunting expeditions. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and he is wracked by social anxiety
Ideals: Logical, Optimist. Flaws: Insane, Fearful. Bonds: Nature. Occupation: Barber
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Veit Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Gardener uniform. His red hair is drawn into a tight pony tail with a clover scrunchie. His amber unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Veit has worked very hard to control his curse. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: To be a Fortune-teller again; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 4000 cp. Tourmaline (90 gp). Blue quartz (16 gp). Sardonyx (50 gp).
Naivara Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears skinny pants and wears a blue and white robe with the hood down. Her Stetson hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Painter, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and money/treasure
Flaws: Ugly. Bonds: Criminal record, Family, Rich, Mentor. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Gadreel Flair, Female Tiefling [Permalink]
Personal [hide]
Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. Her hair is short and red. She has a dull look in her gold eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful brothel owner made her what she is. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge
Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Mentor, Enemies. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Hogar Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He has wavy black hair. He has blue eyes and a white hat with a yellow feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is currently in port desperately looking for someone to get him out
Flaws: Insomniac, Antagonistic. Bonds: Slave, Family, Adventurer. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Ranged Weapon.
Oriff Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has a large grey mantle and cape that has been intricately interwoven into her pastel robe. With bright red hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Oriff took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the east
Ideals: Optimist, Philantrophist, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!