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NPC Generator

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Advanced [show]


Nuraval Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His black hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He has money and likes to spend it.

Bonds: Attractive, Job, Religious, Rich. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Nuraval Fallack, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)9 (-1) 15 (+2)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


River Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her white fur is braided into rings. Her eyes are yellow.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a Barrister, her mother struggled to pay the bills. When River reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Sailor like her mother before her.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Poor, Military. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

River Grass, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. Red spinel (140 gp).


Social Check DCs


Drusilia Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her violet boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her long black hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great joy in being the best Courier in town.

History: Drusilia hails from a village terrorized by gnolls. Like her mother and her brother before her, after school she went straight into learning to become a Courier. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drusilia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect her home; and further expansion of business

Ideals: Fighting. Flaws: Greedy. Bonds: Job, Enemies, Guardian. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Drusilia Siannodel, Female Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)18 (+4) 13 (+1)14 (+2)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 400 sp. White pearl (120 gp).


Social Check DCs


Trym Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a red suit, grey shirt, and tan tie. Her chestnut hair is greasy and uncared for. Her thin eyebrows rest above her beady green eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is used to getting what she wants. In part because she is a meticulous planner.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers.

Ideals: Optimist, Professionalism, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Bather

Voice: Stutters

Attributes [hide]

Trym Smoothhands, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Melech Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple green robe with black stripes complete with hood. His purple hair is greasy and uncared for. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and someone believes him a fraud

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Melech Instinct, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)9 (-1) 10 (+0)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Hogar Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and to reunite with his absent mother

Flaws: Antagonistic, Impulsive, Secretive. Bonds: Rich, Family. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Hogar Barclay, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Barkeep. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Flaws: Shy. Bonds: Rich, Job, Military, Immigrant. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Eberk Fallack, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)17 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Malachite (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Hamil Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright red suits and hats. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hamil was born in the west. At a young age he loved to build and create. Cursed with vampirism at a very young age, Hamil has worked very hard to control his curse. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants to get laid; and he has a crush on the local fisher

Ideals: Persistence. Flaws: Impulsive, Disease. Bonds: Attractive, Has a crush. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Hamil Underfoot, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)7 (-2) 8 (-1)13 (+1)
Skills History +0, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Hatae Aloro, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a large tan jacket. Her hair is silver, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is an amazing painter.

History: Born in the west to a Mercenary, Hatae learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Elven conditions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Hatae Aloro, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Eye agate (4 gp).


Social Check DCs

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