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NPC Generator

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Advanced [show]


Bolhild Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She wears a wide-brimmed hat to hide her balding. Her blue eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Around other people she will do her best to conceal her emotions and appear jolly.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home.

Flaws: Ugly, Shy, Mundane. Bonds: Guardian, Poor. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Bolhild Orcfoe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Foxilon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his club ready. He has a small bristly mustache and wavy blonde hair. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Lazy. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Foxilon Shadowquick, Male Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Silver ewer (10 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Mara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many white ritualistic tattoos. She typically wears blue cloth garments or leather armor. Her golden hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She has always had a great fascination with Half-Elven culture. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Mara Wasanthi, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Nemeia Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case, and she perpetually has her falchion ready. Her black hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes, though not visible through her cowl, are white.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also hits on women, regardless of circumstances.

History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nemeia took refuge in the large cave and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and wants her loneliness to end

Ideals: Fighting, Optimist. Bonds: Has a crush, Military, Nature. Occupation: Knight

Voice: American accent

Attributes [hide]

Nemeia Creed, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Shipwright mother left him crippled. After months of barely getting by, Fargrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Flaws: Shy, Disease. Bonds: Attractive, Religious, Military. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 370 gp.


Social Check DCs


Elizabeth Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. Her violet eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Elizabeth studied abroad. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Hedonist, Ugly, Insomniac. Bonds: Family. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Elizabeth Mitchell, Female Human Sorcerer 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 7 (-2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Azza Glory, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light green in addition to tight pants. Her hair, while still mostly blue, has prominent grey streaks. Her silver eyes dart from person to person.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions; and retire the richest woman in the south

Ideals: Optimist, Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Azza Glory, Female Tiefling Sorcerer 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 10 (+0)17 (+3)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp. Solid gold idol (200 gp).


Social Check DCs


Vanchu Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. Her blonde hair has been sun bleached extensively. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vanchu is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: Wants to work out more often; and to end her boredom

Ideals: Justice, Gifted, Athletic. Flaws: Mundane. Bonds: Job. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Vanchu Hadley, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Jet (140 gp).


Social Check DCs


Kelter Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, typically a more casual-formal manner. His golden hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of giants once and for all.

History: Kelter lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Ideals: Disciplined. Bonds: Attractive, Enemies, Family. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Kelter Copperkettle, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)8 (-1) 14 (+2)10 (+0)
Skills Nature +1, Stealth +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chalcedony (50 gp). Rock crystal (50 gp). Tiger eye turquoise (10 gp). 1 Half-Plate.


Social Check DCs

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