Ekemon Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean green cloak covering his clean studded leather. His silver hair is lengthy and is close to two feet long. His fierce white eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 pp.
Ella Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her auburn hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.
Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was born blind and as such lacked many opportunities for work. Ella was born on a far northern plains where she grew up under the tutelage of her father, an expert Shepherd. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Moss agate (8 gp).
Ahinar Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear flannel. She has wavy brown hair. She tend to wears goggles to shield her eyes.
Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Ahinar was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father
Ideals: Joker, Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Suhnae Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear ponchos typically of a light blue in addition to tight pants. He is tall, broad shouldered and powerfully built. He has moderate length red hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. A true patriot, Suhnae would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the east to a Adventurer, Suhnae learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Half-Elven people; and he's looking for his big break
Flaws: PTSD, Racist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 11 (+0) | 7 (-2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp. Pink pearl (50 gp). 1 Masterwork Common Melee.
Horhog Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and violet robe with the hood down. His hair is white, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He has achieved small success as a Shoemaker.
Motivation: Wants to work out more often; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Odorr Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is physically well-built. His silver hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.
Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.
Motivation: He feels that his past leaves him morally obligated to help; and he has a crush on the local performer
Ideals: Artistic. Flaws: Ugly, Shy, Hedonist, Disease. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Half-Plate.
Neega Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is dressed in earthy colors with a black and violet handkerchief worn on her right side. Her whole body is exceptionally muscular. She has slicked back red hair. Her eyes are likewise brown.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the south. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and someone believes her a fraud
Ideals: Disciplined, Justice. Flaws: Greedy. Bonds: Immigrant, Enemies, In love. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Dagger Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with pastel socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He has no fur. His green unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Disease, Shy, Fearful. Bonds: Immigrant. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. Tourmaline (160 gp).
Wymar Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a violet armored body suit, with a simple blue line shooting up and back down and is in decent physical shape. He has a small bristly mustache and wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He is searching for what he claims is his rightful reward.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg
Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!