Malquis Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a violet poncho over her likewise colored trousers and shirt. She carries with her a set of spears, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her white hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved from fad to fad and when she turned 15 she discovered dancing. She was granted druidic powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Extrovert, Gifted, Artistic. Flaws: Shy. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 gp.
Dustin Stanton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting grey shirt and pants. His hair is chestnut, silky, and of moderate length. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He struck the Gardener job and began his own company from there.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.
Ideals: Optimist, Logical. Bonds: Attractive, Job, Rich. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Deep green spinel (120 gp).
Silaqui Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female dresses in yellow turtlenecks beneath a black coat with violet slacks. She is tall, broad shouldered and powerfully built. She keeps her silver hair in a pixie cut. Her amber eyes have a joyful gleam in them most of the time.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with her god.
History: The child of a Jeweler, who enjoyed hunting, Silaqui was taken on many hunting expeditions. Silaqui liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 4 years later her spouse died after the birth of her son. Heartbroken, Silaqui never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her religion dominates her actions
Flaws: Emotional. Bonds: Religious, Nature, In love, Debt. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Tippletoe Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in earthy colors with a tan and green handkerchief worn on her right side, and is pretty ugly. Her black hair is well kept. Her eyes are green.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.
History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and meet up once more with her childhood friend
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Military, Adventurer. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 4 Thunderstones.
Mehen Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright green suits and hats. His long green crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Mehen embodies much of what other species detest in the Dragonborns. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic, Shy. Bonds: Attractive, Military, Job, Criminal record. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. 1 Masterwork Light steel shield.
Panana Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her hair is long and white with streaks of red, and is pulled back with small tan clips. This brown eyed westerner is not easily forgotten.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not trust anyone and sleeps with one eye open.
History: She was raised in a island tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To prove her worth to the world; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Insomniac, Impulsive. Bonds: Nature, Adventurer. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Zykroff Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a green shirt with thin blue vertical stripes and red pants. She has brass crest. She has red eyes.
Personality: She is fixated on the number 29. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful wizard made her what she is. Zykroff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Junk Dealer.
Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and further expansion of business
Flaws: Insane. Bonds: Poor, Job, Mentor, Nature. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Chain shirt.
Grigi Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Her golden hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She got into the Stableman business at a young age. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Hobart Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. He wears a Stetson hat to hide his balding. His eyes are hazel and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He is content.
Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Mentor. Occupation: Dilettante
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
