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NPC Generator

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Advanced [show]


Heian Eathalena, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears professional attire. He wears his chestnut hair up in a very large beehive style do. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Seamstress, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Priest like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Depressed, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Heian Eathalena, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)4 (-3) 8 (-1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Kelter Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His black hair is cut jaggedly and amateurishly. He has a dull look in his violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Kelter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Architect, but he was a colossal failure. He has worked as a Stableman like his mother before him.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Kelter Fatrabbit, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his whip always slung over his shoulder. He is portly but not overly obese. His red crest is drawn into a tight pony tail with a clover scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Azzakh was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and he's looking for his big break

Flaws: Racist. Bonds: Attractive, Adventurer, Family, Job. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Azzakh Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Názkûga Home, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Map Maker does. He has a penchant for wearing a ring with an oversized topaz on his left hand. His brown hair has been sun bleached extensively. He wears a mask on his face.

Personality: This man loves writing and to teach people writing more than just about anything. He also has developed a complete distrust of the Ploughman profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has achieved small success as a Map Maker.

Motivation: Sabotage a competitor; and to be a ploughman again

Ideals: Artistic. Bonds: Job, Rich, Enemies. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Názkûga Home, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Anakis Merit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her brown hair is slicked back into a classic pompadour. Her white eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She wants revenge against orcs.

Ideals: Gifted. Flaws: Ugly, Disease, PTSD. Bonds: Enemies. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Anakis Merit, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 17 (+3)7 (-2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Menny Turen, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a cross on it. Her moppish red hair is in a traditional bowl cut. She wears a mask on her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Carpenter job and began her own company from there.

Motivation: Many dire rats want her driven away; and she wants revenge against dire rats

Ideals: Fighting. Flaws: Depressed, Mundane. Bonds: Job, Enemies. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Menny Turen, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ishte Murder, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. She keeps her long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Adventurer, Mentor. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Ishte Murder, Female Tiefling Sorcerer 2
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. Moss agate (11 gp). Red spinel (60 gp). Citrine (30 gp).


Social Check DCs


Huru Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her blonde hair is matted, messy, and big. Her blue eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is an amazing painter.

History: She was born in the east, but her parents moved at a very young age to the north. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She uses money and sex appeal to get what she needs; and she has a crush on the local engraver

Ideals: Gifted, Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Huru Gentry, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Banded mail.


Social Check DCs


Antinua Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her hair is long and blonde with streaks of silver, and is pulled back with small blue clips. Her eyes, though not visible through her cowl, are brown.

Personality: She is irascible and easily irritated. She can't help but pocket interesting objects she comes across

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a goblins raid, leaving Antinua alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Antinua was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Slave, Criminal record, Religious, Enemies. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Antinua Ofandrus, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. 2 Holy water.


Social Check DCs

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