Naill Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan tunic with blue highlights, and long brown pants that bunch up around his shoes. His hair is cut close to his head. His eyes are green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. The war was a terrible time for him, and Naill does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He seems to be bored by most things; and seeks redemption
Ideals: Justice. Flaws: Depressed, Mundane. Bonds: Military, Nature, Criminal record. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp. 1 Banded mail.
Andram Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green Stetson hat and green clothes. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Knight, who enjoyed hunting, Andram was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well
Ideals: Persistence. Flaws: Mundane. Bonds: Family, Nature, Criminal record. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. Obsidian (10 gp).
Spear Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a club on her belt, and carries clubs. Her long black fur is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Gifted, Impeccable, Artistic. Bonds: Attractive. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Emerald Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a moderate pudge and is not very fit. She keeps her red fur in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: Eccentric and domineering, Emerald will drive conversation. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Emerald was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 8 years.
Motivation: She is currently in port desperately looking for someone to get her out; and her religion dominates her actions
Ideals: Extrovert, Gifted. Bonds: Rich, Religious, Job, Slave. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.
Nora Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She wears her chestnut hair up. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in a small forest village. She helped her father out around the business and became quite the natural. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business.
Flaws: Impulsive. Bonds: Poor, Attractive, Job, Nature. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Amber (150 gp). 1 Masterwork Uncommon Weapon.
Adrie Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She wears tan leather gloves, a tan jacket, and tight pants. She has a slight overbite and is overall scrawny. She sports silver long hair. Her thin eyebrows rest above her beady violet eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. As long as the job gets done she does not care how it got done.
History: The child of northern immigrants she idolized her mother. As a young adult she joined a group advocating for an improvement in Elven conditions. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Elven people; and she desires power and/or immortality
Ideals: Disciplined, Professionalism. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Solid gold idol (500 gp).
Oolah Ryland, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her chestnut hair down. She wears a mask on her face.
Personality: She can speak with the recently deceased. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Oolah's homeland. Oolah decided to take the middle way and become a bodyguard. She has dedicated herself to building a better kind of golem.
Motivation: She has passion for adventuring and risk.
Ideals: Gifted, Fighting. Bonds: Adventurer, Rich, Immigrant. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. Brown-green garnet (150 gp).
Lezre Wharton, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern woman wears a simple white robe with black stripes complete with hood. Her hair is silver, silky, and of moderate length. Her fierce brown eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a island tribe. Lezre liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Bookbinder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 5 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 cp. A pair of silk slippers encrusted with tiny pearls. (60 gp).
Audhild Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her broad hat is riddled with cuts and holes. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a criminal king-pin and mafia family Audhild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Audhild decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got away from her former life and has fallen to alcoholism.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Flaws: Ugly, Addict, Antagonistic. Bonds: Criminal record, Poor. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Chrysoberyl (40 gp).
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