Olivia Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful necromancer made her what she is. Her childhood dream was to be a Dilettante, but she was a colossal failure. She's since become an addict/alcoholic.
Motivation: She seems to be bored by most things; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Mentor, Job. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (150 gp).
Yvonne Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. She sports white long hair. Her eyes are blue and catlike.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to her, and she is able to talk to them.
History: She was born in the east, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Criminal record, Immigrant. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Tûmûg Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His silver hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Tûmûg is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Immigrant, Criminal record. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Mreksh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt, and a wedding ring on his left hand. He has blue crest. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He has worked as a Detective like his father before him.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Shy. Bonds: In love, Mentor, Job. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Bertram Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a falchion on his belt. He has a red handlebar mustache and slicked back red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home.
Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Guardian, Religious. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp. Citrine (70 gp). 1 Masterwork Common Melee.
Great In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman tends to wear a pastel poncho over her likewise colored trousers and shirt. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her gray fur is still thick. She tend to wears goggles to shield her eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels that her past leaves her morally obligated to help; and she is greedy
Ideals: Athletic, Artistic, Entrepeneur. Bonds: Rich, Criminal record. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Black velvet mask with numerous citrines (130 gp).
Agatha Melancon, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bald on top and has large red tufts of hair around her ears. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.
History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: She's looking for her big break.
Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Gilkass Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her black crest up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gilkass was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She was granted druidic powers by her dying sister.
Motivation: Wants to work out more often; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
Right-Handed Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries halberds. Her fur is cut close to her head. She is baby faced.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Shy, PTSD. Bonds: Job. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Sard (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
