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NPC Generator

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Advanced [show]


Lilli Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She wears dark leathers with embroidery, and her gloved hand is found clutching a longsword. Her hair is cut close to her head. Her hazel eyes peer out from beneath her feathered tan hat.

Personality: Aggressive, abrasive, and angry, Lilli embodies much of what other species detest in the Gnomes. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a white middle class family as the only child. Like her father and her brother before her, after school she went straight into learning to become a Bowyer. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: Regain custody of her son; and she is content

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Lilli Murnig, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp.


Social Check DCs


Elizabeth Churchill, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is golden and curly. This gray eyed southerner is not easily forgotten.

Personality: A deeply religious woman she believes everything happens for a reason. She is frequently practicing swordplay.

History: She was born at the edge of vast mountains. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Religious, Military, Nature, Adventurer. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Elizabeth Churchill, Female Human Sorcerer 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Finellen Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is brown and curly. Her eyes are violet and beady.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 15 years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels threatened by others

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Rich, Job, Enemies. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Finellen Daraln, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)6 (-2) 12 (+1)9 (-1)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Valida Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her chestnut hair is braided into rings. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Valida took refuge in the large cave and found the beat up shield and armor she uses now. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and someone believes her a fraud

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Valida Battlehammer, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)6 (-2) 12 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp.


Social Check DCs


Morkral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His skin is fair and his fingers are delicate and long. He has a brown handlebar mustache and slicked back brown hair. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to raise his children well

Ideals: Philantrophist, Artistic. Flaws: Ugly, Hedonist. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Morkral Loderr, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ishte Horror, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. She has done her best to style her chestnut hair to look like a famous performer. She has gleaming, smiling gold eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to make almost anything out of random pieces of junk.

History: She got into the Knight business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Knight job and began her own company from there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and sabotage a competitor

Ideals: Gifted. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ishte Horror, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)6 (-2) 7 (-2)15 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. 1 Simple lock.


Social Check DCs


Damaia Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She has done her best to style her chestnut hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a great chef.

History: Damaia hails from a village terrorized by brigands. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Ideals: Joker, Gifted. Flaws: Insane, Antagonistic. Bonds: Enemies. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Damaia Prudence, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)7 (-2) 12 (+1)17 (+3)
Skills Deception +5, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Red spinel (130 gp).


Social Check DCs


Meriele Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. With wild black hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Meriele was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Meriele's father didn't care for her much, and the feeling was mutual. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Meriele never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: In love, Military. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Meriele Dalanthan, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp.


Social Check DCs


Tree Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this woman is wearing the road beaten gear of a warrior. Her yellow fur is braided into rings. She has yellow eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She believes the world needs to unite to get rid of orcs once and for all.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, In love, Religious. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Tree Fang, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)7 (-2) 13 (+1)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp. 1 Antitoxin.


Social Check DCs

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