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NPC Generator

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Advanced [show]


Dain Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is red, silky, and of moderate length. His hazel eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Shipwright, who enjoyed hunting, Dain was taken on many hunting expeditions. Through the years after Dain was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dain's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Dain Fireforge, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Guy Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a slight overbite and is overall scrawny. With a patchy black beard and wild black hair. His eyes are blue and catlike.

Personality: Eccentric and domineering, Guy will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is a Yochlol in disguise. His childhood dream was to be a Priest, but he was a colossal failure. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Bonds: Family, Adventurer, Job, Criminal record. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Guy Crawford, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 11 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Salasar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Knight does. He has dyed his greying silver crest a little too much giving a sharp silver color. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Knight and found it very stressful. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Revenge; and many orcs want him driven away

Flaws: Ugly, Shy. Bonds: Job, Enemies, Religious. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Salasar Verthisathurgiesh, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 11 (+0)8 (-1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Tippletoe Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in earthy colors with a tan and brown handkerchief worn on her left side. Her chestnut hair is braided into rings. Her ears are large.

Personality: She snorts whenever she laughs or is feeling confident. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a wizard, Tippletoe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Interpreter soon after.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and to pay off her debts

Flaws: Ugly. Bonds: Family, Mentor, Job, Debt. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Tippletoe Quillsharpener, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Birel Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her brown hair is thinning but still full. This blue eyed southerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Birel and her spouse have recently divorced.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Birel Mystralath, Female Elf Sorcerer 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Thamuz Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His blue hair is smooth and relatively long. His eyes are black and beady.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: Thamuz was raised in a hard working conservative environment. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and meet up once more with his childhood friend

Flaws: Ugly, Racist, Shy. Bonds: Adventurer, Job. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Thamuz Hurt, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Nicor Deft, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who dresses in green turtlenecks beneath a white coat with grey slacks, he is not a threatening figure. His hair is blue and curly. He has gleaming, smiling white eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Nicor managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Justice. Bonds: Criminal record, Slave, Rich. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Nicor Deft, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Tree Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears tight fighting clothing, which leaves very little to the imagination. Her brown fur, when down, is lengthy. Her green eyes are passionate and lively.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a brothel owner, Tree was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Sensitive, Lazy. Bonds: Mentor, Slave. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Tree Treat, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1400 sp.


Social Check DCs


Quespa Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean black cloak covering her clean studded leather. She wears a small hat to hide her balding. Her red eyes peer out from beneath her small black hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her sister; and she has a crush on the local guard

Flaws: Antagonistic. Bonds: Adventurer, Rich, Family, Has a crush. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Quespa Phrahdrandon, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 11 (+0)5 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 700 sp. Brown-green garnet (60 gp).


Social Check DCs

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