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NPC Generator

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Advanced [show]


Therlin Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her moppish silver hair is in a traditional bowl cut. Her eyes are green and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born several months after her father was called into army service. When Therlin reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Joker. Bonds: Has a crush, Adventurer, Military. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Therlin Brawnanvil, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Ilga Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears white leather gloves, a white jacket, and tight pants. Her whole body is exceptionally muscular. Her hair is short and white. She wears an eyepatch.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with a lost civilization.

History: Born to a Unemployed, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Poor. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Ilga Digby, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Adran Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears professional attire. His hair is blonde and very short. His blue eyes peer out from beneath his top tan hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Family. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Adran Goltorah, Male Elf Sorcerer 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1400 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Shivering Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern woman wears professional attire. Her yellow fur is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to fit into much smaller and tighter spaces than normal.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Gifted, Logical. Bonds: Attractive. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Shivering Of Storm, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Malachite (12 gp).


Social Check DCs


Manfred Hallewell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and human compassion

Flaws: Racist. Bonds: Attractive, Religious, Adventurer. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Manfred Hallewell, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common, Auran, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Adrik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His brown hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up sai and armor he uses now. He struck the Sage job and began his own company from there.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Nature, Job, Family. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Adrik Fireforge, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Carved bone or ivory statuette (40 gp).


Social Check DCs


Chay Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His auburn hair is cut jaggedly and amateurishly. His ears are large.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Military, Adventurer. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Chay Reedfellow, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Justin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Justin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and he feels threatened by others

Ideals: Passionate, Artistic. Flaws: Fearful. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Justin Amakiir, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 8 (-1)8 (-1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Left-Handed Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this woman is dressed in an above average manner. She wears a deerstalker hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker, Philantrophist. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Left-Handed Mist, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Red-brown spinel (50 gp).


Social Check DCs

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