Theodoric Rutland, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, grey cloak and is in decent physical shape. He has no hair. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Theodoric hails from a village terrorized by gnolls. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Enemies, Nature, Slave. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Erevan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a small bristly mustache and wavy red hair. His eyes are likewise hazel.
Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Erevan grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Flaws: Ugly, Shy, Lazy. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Jo Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this woman wears a custom-built plate barding that's adorned with white lining and desert motifs. Her black hair is styled in orderly dreadlocks. She has blue eyes and a white hat with a black feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of her sister; and she's repulsed by the pc
Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Family, Job. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Herleva Fawcett, Female Human [Permalink]
Personal [hide]
Description: This woman is dressed in a clean brown cloak covering her clean studded leather. She is muscular with a powerful set of arms. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are passionate and lively.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Guard business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Greedy, Shy. Bonds: Job, Religious. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Adelaide Marston, Female Human [Permalink]
Personal [hide]
Description: A 5'1" southern woman, she very much looks the part of a Cook. Her auburn hair is long and unkept. Her violet eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has all her life been fascinated with painting.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Adventurer, but she was a colossal failure. She inherited the family business which she has now maintained for 7 years.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 4 Alchemist’s fire.
Jo Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears clothing that is held on in multiple layers but all of it is in poor condition, marred by sweets. Her hair is short and auburn. She has amber eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Jo was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 260 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (100 gp).
Kâka Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He sports a flattop hair cut. His green eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: He got into the Shepherd business at a young age. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kâka was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a jeweler again
Ideals: Joker, Gifted. Bonds: Poor, Job, Enemies, Slave. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Chain shirt.
Beast On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear pastel pants and tee shirts. His fur is greying and his face has many wrinkles. His eyes are a pleasant blue.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.
History: Beast was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 190 gp.
Riswynn Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is heavily combed to the right. Her eyes are blue.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Born in a small village she learned the ways of the warrior from her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Riswynn's homeland. Riswynn decided to take the middle way and become a bodyguard. She has worked as a Beggar like her mother before her.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Fighting. Bonds: Rich, Slave, Job, Immigrant. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!