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NPC Generator

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Advanced [show]


Lagazi Wharton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. Her white hair is drawn into a tight pony tail with a card scrunchie. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy and tries to find solutions quickly.

History: The child of eastern immigrants she idolized her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.

Motivation: She is content; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Depressed, Lazy, Mundane. Bonds: Immigrant, Mentor. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Lagazi Wharton, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)5 (-3) 11 (+0)13 (+1)
Skills Investigation -1, Nature -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp.


Social Check DCs


Katherine Altham, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her long black hair kept up in a rat tail. Her eyes are violet.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. Katherine is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Katherine was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Bonds: Attractive, Job, Family, Poor. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Katherine Altham, Female Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Numba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with black highlights, and long yellow pants that bunch up around her shoes. She is bristling with hidden weapons, mostly falchions and longbows. Her hair is cut close to her head. Her blue eyes are passionate and lively.

Personality: She likes to make people angry or surprised. Further she is a bit of a stoner and is frequently out of it.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the west was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Antagonistic, Addict, Mundane. Bonds: Criminal record, Immigrant. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Numba Wildwander, Female Gnome Sorcerer 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Sylvan, Undercommon
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Rhodochrosite (9 gp).


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. With bright black hair and a scraggly beard. His green eyes peer out from beneath his deerstalker tan hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: Wrenn was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable.

Ideals: Persistence. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Wrenn Folkor, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Jade (40 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Pikar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His black hair is lengthy. This violet eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Selfish, Impulsive. Bonds: Poor. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Pikar Whispermouse, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 6 (-2)11 (+0)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Emerald Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. His orange fur is lengthy and is close to two feet long. His eyes are yellow.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Emerald was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many brigands want him driven away; and money/treasure

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Family, Enemies. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Emerald Running, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Dain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: Dain hails from a village terrorized by gnolls. In his 17th year, his parents were killed by a gnolls raid, leaving Dain alone in the world. After a stint in an orphanage, he was adopted. He became a Actor soon after.

Motivation: He is content; and many gnolls want him driven away

Flaws: Shy, Addict, Mundane. Bonds: Attractive, Enemies, Job. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Dain Goldfinder, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Creega Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered mace and tarnished monstrous two handed axe as well. Her silver hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She misses her home and complains about the freezing weather, even in summer.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Creega fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Fighting, Justice, Gifted. Bonds: Immigrant. Occupation: Priest

Voice: German accent

Attributes [hide]

Creega Asheton, Female Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 11 (+0)7 (-2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Sarah Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail, marred by beers. Her silver hair, when down, is lengthy. Her brown eyes dart from person to person to random spaces in the air.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Optimist. Flaws: Ugly, Hedonist, Mundane. Bonds: Rich. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Burrows, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs

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