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NPC Generator

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Advanced [show]


Delg Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear brown tank tops with white pants. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels threatened by others; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Poor, Criminal record. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Delg Deepdelver, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ratbag Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ratbag was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Family, Adventurer, Rich, Slave. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Ratbag Emsworth, Male Half-Orc Sorcerer 3
Medium (5'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Beloril Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in grey turtlenecks beneath a blue coat with brown slacks. His black hair is cut short with large spiked bangs in the front. His eyes are brown and catlike.

Personality: Aggressive, abrasive, and angry, Beloril embodies much of what other species detest in the Dwarves. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Beloril is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Beloril was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Beloril's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Athletic, Justice. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Beloril Steelfist, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 pp. 1 Masterwork Heavy steel shield.


Social Check DCs


Serpent Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. He is physically well-built. He wears a colorful flower in his yellow fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Gardener job and began his own company from there.

Motivation: Sabotage a competitor.

Flaws: Insomniac, Shy. Bonds: Attractive, Job, Mentor. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Serpent Of Winter, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Deep blue spinel (200 gp). Eye agate (15 gp). Banded agate (15 gp).


Social Check DCs


Goroth York, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his white hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Goroth lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.

Motivation: His religion dominates his actions.

Flaws: Insane. Bonds: Adventurer, Attractive, Family, Religious. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Goroth York, Male Half-Orc Sorcerer 2
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)2 (-4) 11 (+0)11 (+0)
Skills Nature -2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 90 gp. 1 Everburning torch.


Social Check DCs


Avelina Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is renowned for her bright yellow dresses and hats. She has done her best to style her brown hair to look like a famous performer. Her fierce gray eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Avelina embodies much of what other species detest in the Half-Elves. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Rich. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Avelina Firahel, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Caeldrim Horineth, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His black hair is matted, messy, and big. He has a tattooed face.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Sellsword, but he was a colossal failure. He has drifted from career to career and currently works as a Jeweler.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Caeldrim Horineth, Male Elf Sorcerer 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Quick Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His lavender fur is thinning but still full. This hazel eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Quick Of Claws, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 120 gp.


Social Check DCs


Cora Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. She keeps her black hair in a pixie cut. She has several tiny jet earrings on each ear.

Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by orcs. Cora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Someone believes her a fraud.

Ideals: Professionalism. Bonds: Rich, Guardian, Religious, Enemies. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Cora Nimblefingers, Female Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 220 gp.


Social Check DCs

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