Raam Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He keeps his black hair in a pixie cut. His red eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Justice, Entrepeneur, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Sylvan, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Eye agate (9 gp). 1 Masterwork Uncommon Weapon.
Verna Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely red suit with tan socks and a vest with buckled shoes. Her red hair is thinning but still full. Her eyes are violet and catlike.
Personality: She can speak with the recently deceased. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Verna was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Actor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Slave, Immigrant. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp. 1 Masterwork Light wooden shield.
Karg Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He carries with him a set of clubs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has no hair. He has a dull look in his blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Karg took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Pink pearl (40 gp). 1 Masterwork Common Melee.
Fallond Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears grey trousers with pastel and black striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His tied-back hair is brown. His thin eyebrows rest above his beady blue eyes.
Personality: Aggressive, abrasive, and angry, Fallond embodies much of what other species detest in the Dwarves. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the north. After coming to the age of reason, Fallond took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 270 gp. Amber (110 gp). Rhodochrosite (7 gp). 1 Masterwork Common Melee.
Tervaround Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She tends to wear a tan poncho over her likewise colored trousers and shirt. Her silver hair, when down, is lengthy. She has gleaming, smiling hazel eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Tervaround does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.
Motivation: Doesn't want to be a Sellsword and was forced into it by her family; and she is greedy
Flaws: Depressed. Bonds: Military, Rich, Job, Family. Occupation: Sellsword
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
Rose Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered shortbow and tarnished quarterstaff as well. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny amber earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has all her life been fascinated with painting.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her painting dream.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Religious. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Gorga Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a long white ponytail with little hanging trinkets. Her amber eyes lackadaisically let the world flow into them.
Personality: Her tongue was cut out and she uses sign language. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to open a new tavern; and she is compelled to act according to her religious beliefs
Flaws: Disease. Bonds: Enemies, Religious, Criminal record, Job. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp.
Arara Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is cut short. She wears a mask on her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.
History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted, Fighting. Bonds: Attractive, Job, Slave. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Kothûg Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Banker business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: To be a Weaver again.
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Job, Religious. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
