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NPC Generator

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Advanced [show]


Wiggan Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his greataxe ready. He is bald on top and has large golden tufts of hair around his ears. His brown eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Wiggan Thorngage, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 4000 cp. Blue quartz (7 gp). Coral (100 gp). Jet (100 gp).


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: He has always had a great fascination with Tiefling culture. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Melancon, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp. 1 Backpack.


Social Check DCs


Kathra Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tight fighting clothing, which leaves very little to the imagination. With bright chestnut hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to loving parents in a slum to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Bonds: Attractive, Slave, Poor. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Kathra Glanhig, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 10 (+0)12 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 40 pp. Gold and topaz bottle stopper cork (600 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Adelaide Addington, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her red hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a pair of adventurers, Adelaide grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She has money and likes to spend it; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Adventurer, Rich. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Adelaide Addington, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 8 (-1)7 (-2)
Skills Insight +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Blossom Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She can't help but pocket interesting objects she comes across

History: Her parents moved while she was still in utero so she is the first generation to be born here. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.

Motivation: To clean up the streets; and she is a bit of a kleptomaniac

Ideals: Passionate. Bonds: Criminal record, Immigrant, Family, Guardian. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Blossom Jamjar, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy yellow fur. She has a dull look in her yellow eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the north, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Ideals: Professionalism. Bonds: Attractive, Immigrant, Religious. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Windy In the Wind, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 310 gp.


Social Check DCs


Gimble Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy blue pantaloons and a white scarf. He keeps his black hair in a flapper bob. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Marshal, who enjoyed hunting, Gimble was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimble took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Gimble Waggletop, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Tordrid Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has wavy red hair. Her hazel eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a white middle class family as the only child. Through the years after Tordrid was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Tordrid's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Tordrid and her spouse have recently divorced.

Motivation: To end her boredom.

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Tordrid Torunn, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 50 pp. Red garnet (60 gp). Rock crystal (40 gp). Obsidian (4 gp).


Social Check DCs


Theobald Ryley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears professional attire. His left leg appears badly burned and disfigured. His hair is silver, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Theobald was born with his mother's beautiful face. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Theobald Ryley, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs

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