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NPC Generator

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Advanced [show]


Verna Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple blue line shooting up and back down. She has a slight overbite and is overall scrawny. Her blonde hair is cut short with large spiked bangs in the front. Her fierce brown eyes like to dwell on things.

Personality: Verna is depressed about a lot of things. She tends to be a nihilist. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Verna grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by giants. Verna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She feels kind of lost in life; and she's attracted to the pc

Flaws: Depressed. Bonds: Adventurer, Enemies, Has a crush. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Verna Wiseacre, Female Halfling Sorcerer 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 11 (+0)5 (-3)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Aline Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Sporting a white mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady amber eyes.

Personality: She has always had a great fascination with Halfling culture. She receives visions of the future at random moments

History: Aline hails from a village terrorized by orcs. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. She hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes her a fraud; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Enemies, Has a crush. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Aline Aloro, Female Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 2 Alchemist’s fire.


Social Check DCs


Eridred Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her blonde hair is drawn into a tight pony tail with a card scrunchie. She has violet eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses divination through singing.

History: Eridred was born in the south. At a young age she loved to build and create. While studying, she fell in love. They married and had a son. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army

Ideals: Optimist, Gifted, Persistence. Flaws: Greedy. Bonds: In love. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Eridred Bigtoe, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 220 gp. Hematite (9 gp). Star rose quartz (80 gp). Hematite (9 gp).


Social Check DCs


Five Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He wears many layers of old clothing at all times, and his gloved hand is found clutching a morningstar. His white fur is matted, messy, and big. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Flaws: Ugly, Mundane. Bonds: Poor, Job, Family, Military. Occupation: Server

Voice: Indian accent

Attributes [hide]

Five Of World, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 500 sp. Red-brown spinel (50 gp). Red spinel (50 gp). Bloodstone (50 gp). 1 Breastplate.


Social Check DCs


Volen Lincoln, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is physically well-built. Her white hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are brown.

Personality: She is almost excessively polite to everyone, even when angry. Her job bores her to no end. She has decided to make it more interesting.

History: Volen was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend; and marry her brother to traveling adventurers

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Criminal record, Family. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Volen Lincoln, Female Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 9 (-1)9 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Amber (130 gp). Aquamarine (300 gp). Carnelian (70 gp).


Social Check DCs


Vicky Wallace, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with black highlights, and long blue pants that bunch up around her shoes. She carries with her a set of glaives, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: Cocky and sure of herself, she believes she is the best Cartwright born in the past three hundred years. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Vicky was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She tends to her Cartwright job now, and dutifully fulfills any obligations she has.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Job, Adventurer, Mentor, Family. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Vicky Wallace, Female Human Sorcerer 3
Medium (4'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Athletics +0
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Nordak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He has a small bristly mustache and wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Pacifist. Bonds: Attractive, Rich, Nature, Religious. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Nordak Torunn, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. 1 Masterwork manacles.


Social Check DCs


Tod Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a robe, a symbol of his god around his neck, and a trident on his belt. His skin is also unnaturally pale. He has styled his auburn hair well, parting it to the right. His hazel eyes peer out from beneath his wide-brimmed red hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Tod grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Religious, Adventurer. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Tod Fastfoot, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 4000 cp.


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her tan robe. She has a slight overbite and is overall scrawny. With bright chestnut hair. Her eyes, though not visible through her cowl, are brown.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Ploughman, who enjoyed hunting, Marastyr was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. Since then, she has sought to make the best of life.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Optimist. Bonds: Nature, Job, Enemies. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 310 gp. 1 Chain shirt.


Social Check DCs

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