Shivering Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white fur is lengthy. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Shivering lived on a farm with his mother, near the main road leading to a nearby town. Shivering was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shivering decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants revenge against dire rats
Flaws: Emotional. Bonds: Family, Criminal record, Adventurer, Enemies. Occupation: Crown-heir
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 gp. 1 Alchemist’s fire.
Biri Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western woman typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. Her broad hat is riddled with cuts and holes. Her eyes are likewise red.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has never given up on her writing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 210 gp.
Ellywick Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses like a well dressed Sailor does. Her hair is auburn and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a massive crush on the younger sibling of the Sailor who has hired her part-time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She struck the Sailor job and began her own company from there.
Motivation: Wants a kiss.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Has a crush, Slave. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 sp. Moonstone (60 gp).
Great Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her clothes are grease stained in places. Her red fur is slicked back into a classic pompadour. Her eyes are copper and catlike.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Great grew up listening to her mother's many stories. Great was born on a far eastern island where she grew up under the tutelage of her mother, an expert Body Guard. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Immigrant, Adventurer. Occupation: Body Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1900 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Rimmon Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his dark red hair up. He tend to wears goggles to shield his eyes.
Personality: Rimmon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.
History: Rimmon was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.
Motivation: To settle down with his crush; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Job, Has a crush. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp.
Daar Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in green turtlenecks beneath a white coat with black slacks. She has moderate length rusty crest. She wears an eyepatch.
Personality: Daar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She receives visions of the future at random moments
History: Her parents moved while she was still in utero so she is the first generation to be born here. Daar was born on a far eastern plains where she grew up under the tutelage of her father, an expert Barkeep. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Malquis Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Carpenter does. She has a slight overbite and is overall scrawny. She wears her chestnut hair up in a very large beehive style do. She has several tiny amethyst earrings on each ear.
Personality: Always inclined to offer people food she seems plenty friendly. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Actor, but she got bored and became a Carpenter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and balancing her hectic life and new carpenter responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp. 1 Everburning torch.
Spear Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white fur in a pixie cut. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a mountains tribe. A gifted student he started as a Banker, but he got bored and became a Actor. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: To be a Banker again; and a deep hatred of drow
Flaws: Ugly. Bonds: Poor, Enemies, Job, Nature. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Hubert Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp.
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