Hugolina Clive, Female Human [Permalink]
Personal [hide]
Description: She typically wears grey cloth garments or leather armor. She carries a battered mace and tarnished bow as well. Her auburn hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Hugolina lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: To reunite with her absent father.
Ideals: Fighting. Flaws: Insane, Ugly. Bonds: Religious, Family. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Ethereal Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no fur. He has gleaming, smiling green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 6000 cp.
Bune Panic, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a black suit. Her chestnut hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bune fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Athletic, Artistic, Fighting. Bonds: Immigrant, Slave. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 40 pp.
Nora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears red trousers with tan and brown striped suspenders. She wears various colorful collared shirts. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are hazel.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her spouse's relatives view her with great suspicion; and to find somewhere to settle down
Ideals: Fighting, Persistence. Flaws: Mundane, Selfish. Bonds: Family. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 130 gp.
Gale Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and pastel workpants. His shirt is yellow, and he wears a heavy pastel leather apron most of the time. He has done his best to style his black fur to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: Gale hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Gale lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Wants to raise his children well.
Ideals: Artistic. Bonds: Immigrant, Attractive, Family, Job. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Luthra Dunben, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). She has done her best to style her chestnut hair to look like a famous performer. Her ears are large.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother took her hunting and taught her how to get in the mind of other creatures. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and her religion dominates her actions
Flaws: Ugly, Terse. Bonds: Adventurer, Religious, Nature. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Wrenn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His red hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.
History: He was born to loving parents in a slum to the north. His father was a soldier and died while he was still young. Wrenn was left his father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Poor, Military. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp. 1 Masterwork Common Melee.
Beast Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her red fur is long and unkept. She has a tattooed face.
Personality: She is calm most of the time but flees social interaction. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Immigrant. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Naal Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a blue poncho over his likewise colored trousers and shirt. His long golden hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and to find somewhere to settle down
Ideals: Logical. Flaws: Disease, Mundane, Depressed. Bonds: Immigrant. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
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