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NPC Generator

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Advanced [show]


Avice Reid, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. She has styled her white hair well, parting it to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. She worked as a nervous Masseuse and found it very stressful. She now owns her own business.

Motivation: To be a Stylist again.

Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Avice Reid, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Tourmaline (130 gp).


Social Check DCs


Dench Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'10" and muscular, this southern man dresses well, typically a more casual-formal manner. His brown hair is cut short. He has a dull look in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: The child of a Ruler, who enjoyed hunting, Dench was taken on many hunting expeditions. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Dench Hackney, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Art In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his kukri ready. His red fur, when down, is lengthy. His eyes are yellow.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Art was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Philantrophist, Persistence. Bonds: Poor. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Art In Woods, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. 3 Thunderstones.


Social Check DCs


Juliana Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has slicked back red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in a small plains village. Through the years after Juliana was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Juliana's father didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Shepherd.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Juliana Holimion, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Nazû Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is knotted and matted. His brown eyes peer out from beneath his small white hat.

Personality: Nazû wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with poetry.

History: Born in the north his family was never financially stable. He has had some formal poetry training, and achieved minor success. He has drifted from career to career and currently works as a Barrister.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Disciplined, Artistic. Bonds: Poor, Job, Slave. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Nazû Copeland, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 9 (-1)6 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. White pearl (40 gp).


Social Check DCs


Wymar Rutherford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He usually wears his grey robe and has his quarterstaff always slung over his shoulder, marred by chocolates. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: This man loves painting and to teach people painting more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Wymar Rutherford, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. Bloodstone (50 gp).


Social Check DCs


Valanthe Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Barber uniform. Her long red hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is skeptical of what others tell her and is slow to trust.

History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly, Shy. Bonds: Job, Poor, Religious. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Valanthe Sylvaranth, Female Elf Sorcerer 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Darrak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in grey turtlenecks beneath a black coat with grey slacks. He has a very tight haircut. He has gleaming, smiling violet eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions; and an old rival family wants him found

Ideals: Logical. Flaws: Racist. Bonds: Mentor, Family, Religious. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Darrak Rubyeye, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp.


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is drawn into a tight pony tail with a card scrunchie. His green eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Godfrey was born the youngest of three triplets. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Family, Job. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Godfrey Altham, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)15 (+2) 8 (-1)18 (+4)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Peridot (80 gp).


Social Check DCs

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