Luthra Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. She wears a broad hat to hide her balding. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also is a firm believer in the womanly ideal.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Luthra was left her father's suit of armor and trained in its use and care. After a long history of fighting, Luthra and her spouse have recently divorced.
Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world
Ideals: Impeccable. Flaws: Addict, Impulsive, Antagonistic. Bonds: Military. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Nurkara Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean brown cloak covering her clean studded leather. Her hair is blonde and very short. Her amber eyes are passionate and lively.
Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Carter, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Athletic. Flaws: Insane. Bonds: Job, Criminal record, Poor. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp.
Gurdis Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey vest and prefers black and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is brown and curly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Nature. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Chay Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a red tunic with green highlights, and long grey pants that bunch up around his shoes. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was granted arcane powers by his dying sister.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Depressed, Disease, Racist. Bonds: Job. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Mugrunden Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He is wearing a long, green cloak. He has moderate length silver crest. His half smiles and gold eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He struck the Banker job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Professionalism, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Joan Blakeley, Female Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She is renowned for her bright brown dresses and hats. Her chestnut hair is kept up in a ponytail inside a feathered hat. She wears a mask on her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Joan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To settle down with her crush; and she wants nothing more than to rejoin the army
Flaws: Mundane. Bonds: Attractive, Military, Nature, Has a crush. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 sp.
Geoffrey Alby, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Family. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Lapis lazuli (14 gp).
Lone Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a pastel collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His black fur has been sun bleached extensively. His copper eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He now owns his own business.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Gifted, Impeccable. Flaws: Secretive. Bonds: Slave, Job. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Bloodstone (20 gp).
Senteq Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Senteq enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south his family was never financially stable. Cursed with lycanthropy at a very young age, Senteq has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Hedonist, Disease. Bonds: Poor. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp. A pair of silk slippers encrusted with tiny pearls. (130 gp). 2 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
