Valanthe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is generally shirtless and showing off her tattooed chest. She has blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Professionalism. Flaws: Insane, Antagonistic, Disease. Bonds: In love, Adventurer. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Bertram Kelsey, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is braided into rings. His eyes are a pleasant green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Selfish, Impulsive. Bonds: Job. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Broce Sympony, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'8" and wears tan leather gloves, a tan jacket, and tight pants. With bright red hair and a scraggly beard. His eyes are hazel and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Detective and found it very stressful. He has worked as a Detective like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and to be a beggar again
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp.
Driindar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she usually wears her green robe and has her quarterstaff always slung over her shoulder. Her crest is gold and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy, self-centered, vain, and jealous.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Painter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Since then, she has sought to make the best of life.
Motivation: Wants to raise her children well.
Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Callybon Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.
History: She was born in the west. She moved from fad to fad and when she turned 15 she discovered singing. She moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss.
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Zedaar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He wears his red crest down. His half smiles and red eyes are beguiling and draw you in.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. Red spinel (110 gp).
Varis McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male very much looks the part of a Miller. He is tall, broad shouldered and powerfully built. His silver hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with music.
History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has drifted from career to career and currently works as a Miller.
Motivation: He is unsatisfied with his job; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac, Selfish. Bonds: Job, Poor. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Shivering Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His orange fur, when down, is lengthy. His eyes are copper.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Mijira Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her scarlet crest is thinning but still full. Her red eyes lackadaisically let the world flow into them.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Mijira enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born on a small isolated farm. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She desires power and/or immortality; and obtaining odd cultural halfling artifacts is her passion
Flaws: Terse, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
