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NPC Generator

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Advanced [show]


Vonbin Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He has white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: Vonbin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Enemies. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Vonbin Rubyeye, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Rosalind Cooper, Female Human [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. Her violet eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Rosalind took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Bonds: Job, Mentor. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Rosalind Cooper, Female Human Sorcerer 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Pyra Haste, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her dark red hair is lengthy and is close to two feet long. Her skin is flawless and her red eyes scan people very quickly.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Pyra grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to meet her childhood hero.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Pyra Haste, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)15 (+2) 17 (+3)18 (+4)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Carrie Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and to clean up the streets

Ideals: Justice, Fighting. Bonds: Slave, Nature, Family, Guardian. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Carrie Thompson, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Kali Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying black hair a little too much giving a sharp black color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Kali liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic, Disease. Bonds: Rich, Nature, Slave. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Kali Mercy, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Oppah Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'3" and wears just a blue suit. Her blonde hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Assassin, but she got bored and became a Bounty Hunter. She has worked as a Bounty Hunter like her father before her.

Motivation: Wants her loneliness to end; and wants to open a new tavern

Flaws: Secretive. Bonds: Enemies, Military, Job, Has a crush. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Oppah Miggledy, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)17 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Gnoll, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 2000 sp.


Social Check DCs


Qualen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He has silver hair. This hazel eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Qualen was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qualen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qualen. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Qualen Timbers, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Insight +2, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Auran, Aquan, Druidic, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Kithri Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports white clothing, slightly heavier than average wear. She sports silver long hair. She is baby faced.

Personality: Kithri speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kithri Wildheart, Female Halfling Sorcerer 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Athletics +0, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. Aquamarine (500 gp). Jet (120 gp). Sard (70 gp). 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Darrak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His chestnut hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Darrak was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Family, Job, Rich. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Darrak Loderr, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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