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NPC Generator

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Advanced [show]


Silvo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a long, white, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Silvo was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He has worked as a Barber like his mother before him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Flaws: Ugly. Bonds: Slave, Job, Poor, Adventurer, Enemies. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Silvo Sunmeadow, Male Halfling Sorcerer 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1000 sp. Azurite (9 gp). Red spinel (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is portly but not overly obese. He has done his best to style his silver hair to look like a famous performer. His eyes are brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Justice, Gifted. Bonds: Rich. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Dean Tickle, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork manacles.


Social Check DCs


Tomph Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her brown hair well, parting it to the left. Her violet eyes are passionate and lively.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She enjoys reading and quiet.

History: Born in the west to a Shoemaker, Tomph learned a great deal about her father's area of expertise. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has drifted from career to career and currently works as a Shoemaker.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Logical, Impeccable. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Tomph Weld, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)5 (-3)
Skills Intimidation -1, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Nordak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his chestnut hair. His fierce amber eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has never given up on his painting dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Greedy, Shy. Bonds: Slave, Attractive. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Nordak Helcral, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 80 pp. 1 Average lock.


Social Check DCs


Grom Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His moppish white hair is in a traditional bowl cut. His amber eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, Grom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Mentor. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Grom Birkenhead, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)4 (-3) 13 (+1)10 (+0)
Skills Insight +3, Investigation -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Aldous Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. He wears his white hair up in a very large beehive style do. He has brown eyes.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and expand his business

Flaws: Hedonist, PTSD. Bonds: Attractive, Poor, Job. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Aldous Hybrid, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Thorpe Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Thorpe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thorpe took refuge in the old dungeon and found the beat up flail and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Bonds: Guardian, Mentor, Nature. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Thorpe Stoutbridge, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 8 (-1)17 (+3)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp.


Social Check DCs


Pelt Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears a pastel tunic with white highlights, and long violet pants that bunch up around his shoes. His right hand appears badly burned and disfigured. He wears his beige fur down. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Baker, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Fighting. Bonds: Immigrant, Poor, Adventurer, Debt. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pelt Of Wine, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. Chrysoberyl (50 gp). 1 Banded mail.


Social Check DCs


Dagger In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in a clean pastel cloak covering her clean studded leather. Her gray fur is still thick. She has gleaming, smiling green eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of goblins once and for all.

History: Dagger hails from a village terrorized by goblins. While studying, she fell in love. They married and had a daughter. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes her a fraud; and she's in love

Ideals: Optimist, Justice. Bonds: Enemies, In love, Has a crush. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Dagger In the Storm, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. 4 Alchemist’s fire.


Social Check DCs

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