Kilia Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear flannel. Her moppish brown hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Kilia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in a small plains village. Her psionic abilities were realized during a raid on her village. She has worked as a Butcher like her father before her.
Motivation: She is currently in port desperately looking for someone to get her out; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Bonds: Job, Family, Nature, Slave. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp. Carnelian (70 gp). Tiger eye turquoise (11 gp). Chrysoberyl (40 gp).
Reeza Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear black tank tops with green skirt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes are passionate and lively.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is frequently practicing swordplay.
History: From birth she was tutored by a cruel and relentless mentor. Her first spouse was a Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 3 years.
Motivation: Further expansion of business.
Bonds: Attractive, Job, Military, Mentor, Family. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 230 gp. 1 Half-Plate.
Pennie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a red poncho over her likewise colored trousers and shirt. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to loving parents in a slum to the south. She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: She wants to meet her childhood hero; and to share knowledge with the world
Ideals: Athletic, Logical. Bonds: Adventurer, Poor, Slave. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Modean Still, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His dark red hair is knotted and matted. His eyes are white and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: Modean was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Persistence. Bonds: Religious, Job, Adventurer. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Peridot (70 gp). 1 Masterwork Thieves’ tools.
Cecily Willoughby, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin green vertical stripes and grey pants, and carries hand crossbows. She sports auburn long hair. She is baby faced.
Personality: Her tongue was cut out and she uses sign language. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Cecily lived on a farm with her mother, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Cecily has worked very hard to control her curse. She left for the south, certain she would find work there.
Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Disease. Bonds: Religious, Family, Immigrant. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Golden yellow topaz (200 gp).
Vaina Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. She has wavy silver hair. Her face is scarred and worn.
Personality: Calm and collected, she is a well trained Locksmith. Animals are drawn to her, and she is able to talk to them.
History: A powerful wizard made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Locksmith for the past few years.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Chain shirt.
Sethrekar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His crest is cut close to his head. His eyes are likewise gold. His teeth are white and perfect.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sethrekar was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Attractive, Enemies, In love, Adventurer. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. 3 Holy water.
Gimble Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue coat over a violet low-cut shirt, and a broad hat upon his head. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has decided he is irredeemable.
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Adventurer, Nature. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Smokesticks.
Bryseis Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is chestnut and very short. She has a tattooed face.
Personality: She is happy with her job as a Bookbinder. She turns her eye from what people do, preferring to live and let live. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bookbinder arts, while her mother instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has set out to sabotage the competition.
Motivation: She's repulsed by the PC; and to be a slave trader again
Flaws: Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!