Leucis Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He has a slight overbite and is overall scrawny. His blue hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 8 years old his parents immigrated from the south. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly. Bonds: Poor, Religious, Adventurer, Immigrant. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. Deep green spinel (60 gp).
Yvonne Gracey, Female Human [Permalink]
Personal [hide]
Description: This southern woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her clothes are grease stained in places. With wild brown hair. This green eyed southerner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. She is able to fit into much smaller and tighter spaces than normal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Yvonne and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Tervaround Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, and she perpetually has her flail ready. Her head has been shaved. Her brown eyes have a joyful gleam in them most of the time.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She never wears the same outfit twice, unless she absolutely has to.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered painting. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts
Ideals: Fighting, Artistic. Flaws: Ugly, Terse. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Heward Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. With bright white hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Guardian, Criminal record. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 6 (-2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Stacee Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel, and sports empty pouches on her belt. Her white hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She loves telling others what to do and how they should feel about things. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has money and likes to spend it; and doesn't want to be a tanner and was forced into it by her family
Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Tanner
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 5000 cp.
Ar-Karo Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears just a black suit. His moppish silver hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: Born in the west his family was never financially stable. Ar-Karo was born on a far western mountains where he grew up under the tutelage of his mother, an expert Priest. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wishes to resurrect an old love; and his religion dominates his actions
Flaws: Secretive. Bonds: Religious, Immigrant, Poor, In love. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Koeth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Barrister. He has a small bristly mustache and wavy white hair. His eyes are hazel and beady.
Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Guardian, Rich. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 40 gp.
Sindri Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his dagger, and is pretty ugly. His hair, while still mostly brown, has prominent grey streaks. He has gleaming, smiling green eyes.
Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and wants to open a new tavern
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Mialee Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is heavily combed to the right. She wears large thick round spectacles.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: When she was but 6 years old her parents immigrated from the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mialee grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mialee. She left for the east, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp. Brass mug with jade inlays (600 gp). 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!