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NPC Generator

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Advanced [show]


Brakka Ashley, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She never swears and excessively uses polite adverbs when speaking. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Brakka grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Optimist. Bonds: In love, Adventurer. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Brakka Ashley, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Myev Brixton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. With wild red hair. Her blue eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Myev was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark

Flaws: PTSD. Bonds: Poor, Religious, Has a crush, Nature, Adventurer. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Myev Brixton, Female Half-Orc Sorcerer 3
Medium (5'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Berrian Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Berrian hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Animals are drawn to him, and he is able to talk to them.

History: Berrian was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his writing dream.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Berrian Kane, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Eberdeb Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He usually wears his tan robe and has his flail always slung over his shoulder, marred by chocolates. His hair, while still mostly chestnut, has prominent grey streaks. His gray eyes peer out from beneath his wide-brimmed tan hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Eberdeb Raulnor, Male Gnome Sorcerer 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Surina Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally well dressed albeit a few years behind the times. Her bronze crest is drawn into a tight pony tail with a skull scrunchie. Her face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, she has a hard time making friends. She is a ruthless business woman, a trait she acquired from her mother.

History: When she was but 6 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Surina Baharoosh, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Orc, Goblin, Ignan
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 50 gp. Lapis lazuli (6 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Prosperine Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair, when down, is lengthy. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with finding treasure.

History: Born to a poor family in the city she treasured whatever gifts she got. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is terrified, and will act out of fear; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Disciplined. Flaws: Addict, PTSD, Fearful. Bonds: Adventurer, Poor. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Prosperine Havoc, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 11 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 310 gp.


Social Check DCs


Alice Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. She has styled her red hair well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She plays an instrument quite well.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Alice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Alice's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Alice Marlee, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Fistula Reed, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. She has auburn hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: When she was but 3 years old her parents immigrated from the west. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted from career to career and currently works as a Glassblower.

Motivation: Someone believes her a fraud; and a deep hatred of orcs

Flaws: PTSD. Bonds: Attractive, Job, Rich, Immigrant, Enemies. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Fistula Reed, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Gurdis Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, typically a more casual-formal manner. Her hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a brothel owner, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Gurdis Battlehammer, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. Carnelian (40 gp). Sard (40 gp). Moonstone (40 gp).


Social Check DCs

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