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NPC Generator

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Advanced [show]


Tenena Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. She sports white long hair. She wears a mask on her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her mother and her brother before her, after school she went straight into learning to become a Guard. She has set out to sabotage the competition.

Motivation: She uses money and sex appeal to get what she needs; and to unite with her brother

Bonds: Attractive, Family, Immigrant, Job, Rich. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Tenena Scheppen, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 700 sp.


Social Check DCs


Pyxrin Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a green coat over a tan low-cut shirt, and a broad hat upon her head. Her crest is bronze and curly. Her thin eyebrows rest above her beady gold eyes.

Personality: Eccentric and domineering, Pyxrin will drive conversation. She has a minor phobia of water and hates getting wet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others; and she is greedy

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Pyxrin Sumnarghthrysh, Female Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. 4 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Roywyn Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her whole body is exceptionally muscular. Her white hair is cut short with large spiked bangs in the front. This amber eyed westerner is not easily forgotten.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her brother to traveling adventurers; and a need for knowledge about a nearby landmark

Bonds: Immigrant, Adventurer, Rich, Religious, Family. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Roywyn Timbers, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. Golden pearl (100 gp).


Social Check DCs


Nedda Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Tanner uniform. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her blue eyes have a joyful gleam in them most of the time.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Job, Rich. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Nedda Goodbarrel, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Shadow Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with feathered hat, and is pretty ugly. His lavender fur, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Shadow was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Shadow Running, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)10 (+0) 18 (+4)12 (+1)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp.


Social Check DCs


Don York, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his white hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. He has had some formal dancing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Artistic. Flaws: Disease. Bonds: Guardian, Religious. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Don York, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Warryn Horcusporcus, Male Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Ogg Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple black robe with green stripes complete with hood. His tied-back hair is black. His green eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Has a crush, Rich. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Ogg Law, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Mûzglob Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears tattered old clothes. His white hair is cut short. His eyes are blue and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Terse, Shy. Bonds: Family. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Mûzglob Huxley, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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