Ovina Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She typically wears brown cloth garments or leather armor. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. She has gleaming, smiling hazel eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a small toy that she constantly fidgets with.
History: Ovina was raised in a hard working conservative environment. Her martial abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Beggar.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Job. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Damien Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light red in addition to tight pants. His hair is chestnut and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He also has developed a complete distrust of the Weaver profession.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered dancing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and to unite with his brother
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Guardian, Family. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1600 sp. Brass mug with jade inlays (500 gp).
Emerald Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear pastel clothing when he does not wear armor. His long yellow fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.
History: Born in the east to a Fisher, Emerald learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants a kiss; and wants to open a new tavern
Bonds: Attractive, Job, Adventurer, Criminal record, Family, Has a crush. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears a tan collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His right leg appears badly burned and disfigured. His black hair is knotted and matted. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the south. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire; and he's repulsed by the pc
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Nurkara Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many brown ritualistic tattoos. She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. She keeps her long silver hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Seamstress, her father struggled to pay the bills. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Nurkara and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Nature. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp. 1 Banded mail.
Harvest Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on her left hand. Her black fur is drawn into a tight pony tail with a card scrunchie. Her hazel unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Harvest embodies much of what other species detest in the Tabaxis. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. She used her abilities to travel the world and help people.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Rich, In love. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. 1 Banded mail.
Frouse Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tan leather gloves, a tan jacket, and tight pants. He has done his best to style his blonde hair to look like a famous performer. His brown eyes dart from person to person.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Frouse took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. 2 Thunderstones.
Katherine Read, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'8" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered east to less war torn lands. She struck the Doctor job and began her own company from there.
Motivation: To protect her home; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac, PTSD. Bonds: Nature, Job, Guardian. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Siffress Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long blonde ponytail with little hanging trinkets. She has a tattooed face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her son
Ideals: Fighting, Athletic, Justice. Flaws: Ugly, Lazy. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
