Dagger Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her beige fur is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are amber.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. A small bag of saffron. (40 gp).
Sweet Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern woman wears skinny pants and wears a brown and yellow robe with the hood down. Her fur is red and curly. Her eyes, though not visible through her cowl, are blue.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She would rather hide behind her crafts than deal with other people.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Sweet and her spouse have recently divorced.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Disciplined, Artistic. Flaws: Shy, Antagonistic. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. Hematite (7 gp). 1 Masterwork Uncommon Weapon.
Odo Tatum, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He is muscular with a powerful set of arms. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things
Ideals: Passionate, Artistic. Flaws: Mundane. Bonds: Has a crush, Military. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp.
Loopmottin Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a large tan jacket. She is portly but not overly obese. Her red hair is singed and shortened. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. As long as the job gets done she does not care how it got done.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Sailor, but she got bored and became a Shipwright. She now owns her own business.
Motivation: To prove her worth to the world; and further expansion of business
Ideals: Disciplined, Professionalism. Flaws: Ugly, Impulsive. Bonds: Mentor, Job. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. 1 Magnifying glass.
Broce Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light tan in addition to tight pants. He has a small bristly mustache and wavy black hair. His green unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Broce was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Broce's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Spice Merchant.
Motivation: He seems to be bored by most things; and expand his business
Flaws: Disease, Antagonistic, Selfish, Mundane. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 80 gp.
Antinua Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is wearing a long, violet, dusty cloak. Her clothes are grease stained in places. She wears a top hat to hide her balding. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Antinua was born on a far southern forest where she grew up under the tutelage of her father, an expert Healer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Selfish, Antagonistic. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 210 gp.
Seraphina Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'2" and is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. Her right leg appears badly burned and disfigured. Her hair is black and curly. Her eyes, though not visible through her cowl, are green.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She receives visions of the future at random moments
History: She got into the Map Maker business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Attractive. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. Deep green spinel (130 gp). Tiger eye turquoise (6 gp).
Guy Compton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a brown suit. His brown hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: Guy wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.
History: Guy hails from a village terrorized by goblins. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Enemies, Family. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. Pink pearl (150 gp).
Ethereal Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a pastel collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His lavender fur is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Ethereal hails from a village terrorized by orcs. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ethereal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
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