Dalaba Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her spear. Her skin is also unnaturally pale. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. She has a dull look in her amber eyes.
Personality: She will rave to anyone who will listen. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Born to a pair of adventurers, Dalaba grew up listening to her mother's many stories. A few years later when the north was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Herleva Watson, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear flannel. Her hair is long and blonde with streaks of brown, and is pulled back with small grey clips. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She feeds upon the attention of others.
History: Born in the south to a Navigator, Herleva learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Opinionated, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Makaria Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her long silver hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: She is almost excessively polite to everyone, even when angry. She believes the world needs to unite to get rid of dire rats once and for all.
History: Sold as a small child to a wizard, Makaria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many dire rats want her driven away.
Flaws: Shy. Bonds: Poor, Enemies, Mentor, Nature. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Riswynn Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. Her long golden hair is drawn into a two foot long braid. Her eyes are a pleasant green.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to have a good time and be beloved; and she would like to get married and retire
Ideals: Fighting, Optimist, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Balifra Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is generally well dressed albeit a few years behind the times. Her whole body is exceptionally muscular. Her hair is golden and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.
History: She was born in the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Insomniac, Shy. Bonds: Attractive, Immigrant. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Egelina Sutton, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'11" and has the majority of her body covered in plate. She has done her best to style her brown hair to look like a famous performer. She has brown eyes and a grey hat with a brown feather.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Egelina lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Marry her sister to traveling adventurers; and balancing her hectic life and new bookbinder responsibilities is difficult
Ideals: Artistic. Bonds: Job, Family, Immigrant. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Silent Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears a pastel cloak and cross-gartered black stockings. She has moderate length brown fur. She has amber eyes and a pastel hat with a black feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She comes from a rich western family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Barrister.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Opinionated. Bonds: In love, Rich, Job, Family. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. Red garnet (120 gp).
Drenna Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She sports chestnut long hair. She wears a mask on her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She served in the navy to pay for her family's outstanding loans. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.
Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion
Ideals: Justice. Flaws: Selfish. Bonds: Military, Family, Job. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 1 (-5) | 17 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 5 |
Possessions: 700 sp.
Sorath Luck, Female Tiefling [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. Her hair, while still mostly blue, has prominent grey streaks. Her eyes, though not visible through her cowl, are red.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.
History: Sorath was born in the south. At a young age she loved to build and create. Her mother took her hunting and taught her how to get in the mind of other creatures. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC; and she's looking for her big break
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Rhodochrosite (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
