Taklinn Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey top hat and grey clothes. He has shaved his head bald. He is baby faced.
Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: Elven compassion; and he wants nothing more than to rejoin the army
Ideals: Artistic, Optimist. Flaws: Insane, Racist. Bonds: Military. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Tippletoe Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'4" and wears a blue broad hat and blue clothes. She is bald on top and has large chestnut tufts of hair around her ears. Her blue eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with finding treasure.
History: She was born in the north. A few years later when the east was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants her loneliness to end; and retire the richest woman in the north
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1800 sp. Tourmaline (130 gp). Moss agate (6 gp).
Hogar Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is silver and curly. He is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the east his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Verna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a fine chain shirt which she covers with white colored cloaks and clothing, and is pretty ugly. Her chestnut hair is long and unkept. Her eyes are brown and she is always smoking a pipe.
Personality: Verna is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle.
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Disease. Bonds: Slave. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp.
Gerald Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a brown suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with painting.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Henry Hartford, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.
Motivation: To unite with his sister.
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Family, Poor. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
Roondar Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly flails and ceremonial daggers. With a patchy chestnut beard and wild chestnut hair. He has green eyes and a tan hat with a yellow feather.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Roondar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Criminal record, Poor. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. Eye agate (10 gp).
Portia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. Her white hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: Gifted from a young age, Portia studied abroad. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (100 gp).
Horhog Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Horhog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage
Ideals: Athletic, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!
