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NPC Generator

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Advanced [show]


Neega Rodney, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a white collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her red hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She plays an instrument quite well.

History: She was raised by priests from a young age. She has had some formal poetry training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious, Mentor. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Neega Rodney, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)8 (-1) 12 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Silvo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears red painted combat armor at almost all times. His brown hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Silvo was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Ugly. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Silvo Whispermouse, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)18 (+4) 6 (-2)12 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Abyssal, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: Just what you see.


Social Check DCs


Erevan Raethran, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars, and a wedding ring on his right hand. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Erevan was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Erevan never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Joker, Extrovert. Bonds: In love, Poor, Adventurer. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Erevan Raethran, Male Elf Sorcerer 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Lezre Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally well dressed albeit a few years behind the times. Her hair is red and curly. Her blue eyes peer out from beneath her top white hat.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the west. Like her father and her brother before her, after school she went straight into learning to become a Courier. She now owns her own business.

Motivation: To clean up the streets; and balancing her hectic life and new courier responsibilities is difficult

Bonds: Attractive, Immigrant, Poor, Job, Guardian. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Lezre Harley, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 5 (-3)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Kilia Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a grey and white robe with the hood down, and sports empty pouches on her belt. Her white hair is smooth and relatively long. She wears a mask on her face.

Personality: Eccentric and domineering, Kilia will drive conversation. The war was a terrible time for her, and Kilia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a white middle class family as the only child. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted martial powers by her dying sister.

Motivation: She is content; and she seems to be bored by most things

Ideals: Extrovert, Gifted. Flaws: Depressed, Mundane. Bonds: Military. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Kilia Daerdahk, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Qemuel Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is well dressed, but even with his fine clothing he looks run-down. He has no hair. His silver unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Actor profession.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Religious, Job, Poor. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Qemuel Virtue, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)6 (-2) 11 (+0)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Oppleby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear tan clothing when he does not wear armor. With bright silver hair and a scraggly beard. His blue eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Oppleby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Oppleby's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oppleby Oomtrowl, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee -3 / 1d4-5, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown coat over a violet low-cut shirt, and a broad hat upon her head. Her white hair is lengthy. This gray eyed northerner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sannl lived on a farm with her mother, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Sannl has worked very hard to control her curse. By chance she met her brother recently and the two have been together since.

Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Flaws: Forgetful, Disease. Bonds: Family, Rich. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Sannl Balderk, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 14 (+2)4 (-3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Silver chalice with lapis lazuli gems (130 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver comb with moonstones (600 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He has a long golden beard with little hanging trinkets. He has several tiny aquamarine earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. Gunter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Gunter Merton, Male Human Sorcerer 2
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 7
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 9 (-1)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp.


Social Check DCs

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