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NPC Generator

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Advanced [show]


Matilda Morley, Female Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, she is an attractive figure. She has the majority of her body covered in plate. Her white hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Matilda Morley, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Everburning torch.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her right hand. Her beige fur is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Art grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Shy. Bonds: In love, Adventurer. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Art Candle, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Gnome supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Racist. Bonds: Rich, Job, Criminal record. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Boddynock Daergel, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)16 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Celestial, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 140 gp. 1 Bullseye lantern.


Social Check DCs


Falkrunn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Falkrunn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Flaws: Ugly, Insomniac, Hedonist, Disease, Racist. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Falkrunn Balderk, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 gp.


Social Check DCs


Umpen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His blonde hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Shy, Impulsive, Mundane. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Umpen Gimlen, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills History +4, Performance +0
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 250 gp. 3 Thunderstones.


Social Check DCs


Heather Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey tunic with pastel highlights, and long tan pants that bunch up around her shoes. She wears her auburn hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She has achieved small success as a Weaver.

Motivation: She has a crush on the local Beggar; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Job, Has a crush. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Heather Van Es, Female Human Sorcerer 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Rael Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy tan suit. He wears his auburn hair up. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Rael hails from a village terrorized by dire rats. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Rael Mellerelel, Male Elf Sorcerer 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Investigation +6, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 160 gp. Brown-green garnet (70 gp). 1 Banded mail.


Social Check DCs


Kabbarg Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears black leather gloves, a black jacket, and tight pants. Her blonde hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her sister before her, after school she went straight into learning to become a Blacksmith. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.

Motivation: She uses money and sex appeal to get what she needs; and she'd like to take her coworkers down a peg

Ideals: Optimist. Bonds: Adventurer, Rich, Job, Attractive. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Kabbarg Churchill, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Ahlyssa Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Adventurer, Military. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Ahlyssa Eastaughffe, Female Human Sorcerer 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 360 gp.


Social Check DCs

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