Odo Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has silver hair. He has a tattooed face.
Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Breastplate.
Watson Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this northern man is dressed in a clean white cloak covering his clean studded leather. He has done his best to style his blonde hair to look like a famous performer. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Optimist. Flaws: Greedy, Disease. Bonds: Rich. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3200 sp.
Thamior Berevan, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: Thamior speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He was granted psionic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp. Jet (100 gp).
Emmeline Cornish, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. Her chestnut hair is cut jaggedly and amateurishly. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their son. She worked as a Apothecary, and she later adopted a second son.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to dragonborn people
Ideals: Passionate, Artistic. Flaws: Shy, Antagonistic, Racist. Bonds: Family. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Quarethon Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his brass crest up. His red eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. Quarethon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Barendd Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a scythe. His long chestnut hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 4 years later his spouse died after the birth of his son. Heartbroken, Barendd never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insane, Antagonistic, Shy. Bonds: In love, Rich. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Seere Lust, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses like a well dressed Carter does. Her red hair is unkempt and raggedy. Her fierce red eyes like to dwell on things.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Carter in town.
History: Born in the north to a Carter, Seere learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Philomena Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She tends to wear a white poncho over her likewise colored trousers and shirt. She has a long red ponytail with little hanging trinkets. Her eyes are blue and catlike.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Philomena was born in the west. At a young age she loved to build and create. Philomena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Philomena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and wants a kiss
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Has a crush, Criminal record. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Vola Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She is portly but not overly obese. Sporting a white mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.
History: From birth she was tutored by a cruel and relentless mentor. She dropped out of school to support her sick father, and resented it. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and regain custody of her son
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Mentor, Family. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
