Luthra Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her brown hair is cut short. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.
History: She was raised in a forest tribe. A freak accident while working with her Masseuse mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Luthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She wants revenge against gnolls.
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Enemies, Nature. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Grisha Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man tends to wear a large white jacket. His clothes are grease stained in places. He wears his hair in dreadlocks. He has blue eyes and a white hat with a pastel feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Grisha was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Vola Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white feathered hat and white clothes. She carries with her a set of kukris on her belt, each one with a topaz on the hilt. Her blonde hair, when down, is lengthy. Her violet eyes lackadaisically let the world flow into them.
Personality: She will rave to anyone who will listen. She has a minor phobia of water and hates getting wet.
History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Mentor, Adventurer, Family. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Trym Whitby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. He has wavy chestnut hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Trym hails from a village terrorized by orcs. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Many orcs want him driven away.
Ideals: Impeccable. Flaws: Addict, Shy. Bonds: Rich, Attractive, Enemies. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 5 (-3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 gp. 1 Half-Plate.
Barfa Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by teas. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Family, Military. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Silver pearl (150 gp).
Gennal Holimion, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a blue tunic with tan highlights, and long brown pants that bunch up around his shoes. His hair is black and very short. His blue eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gennal took refuge in the large cave and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Adventurer, Rich, Nature, Has a crush. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Halfling, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Heward Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his brown hair in a flapper bob. He wears an eyepatch.
Personality: Eccentric and domineering, Heward will drive conversation. He also is a firm believer in the manly ideal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he's looking for his big break
Ideals: Extrovert. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. White pearl (60 gp).
Erky Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is typically in his Sailor uniform. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south to a Sailor, Erky learned a great deal about his father's area of expertise. A gifted student he started as a Locksmith, but he got bored and became a Sailor. He struck the Sailor job and began his own company from there.
Motivation: Expand his business; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Lorilla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is generally shirtless and showing off her tattooed chest. She has done her best to style her auburn hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also has developed a complete distrust of the Junk Dealer profession.
History: Lorilla was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Junk Dealer again; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist, Gifted, Justice. Bonds: Attractive, Job, Religious. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. Large well-done wool tapestry (200 gp). 1 Chain shirt.
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