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NPC Generator

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Advanced [show]


Rolf Garrick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. His silver hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shield use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Garrick, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Jak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His golden hair is still thick. His eyes are violet and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Jak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Jak Strongbones, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp. Brown-green garnet (130 gp).


Social Check DCs


Sammal Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears green painted combat armor at almost all times. He has done his best to style his purple hair to look like a famous performer. His eyes, though not visible through his cowl, are silver.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: He was born in the south, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Sammal Lithe, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)11 (+0) 10 (+0)19 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Hrathy Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.

Personality: Eccentric and domineering, Hrathy will drive conversation. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Hrathy has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Hrathy Ainsley, Female Half-Orc Sorcerer 3
Medium (6'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)7 (-2) 13 (+1)9 (-1)
Skills History +0, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2400 sp. 1 Masterwork Common Melee.


Social Check DCs


Trym Kenley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His hair is black and curly. His amber eyes dart from person to person.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mortician mother left him crippled. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Depressed, Disease, Fearful. Bonds: Family. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Kenley, Male Human Sorcerer 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Athletics +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Bolg Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of a Servant, who enjoyed hunting, Bolg was taken on many hunting expeditions. He moved out north to avoid the crime he committed. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Poor, Criminal record, Nature. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Bolg Tindall, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Eberdeb Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a violet scarf. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Guard mother left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberdeb fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Passionate. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Eberdeb Garrick, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Deep green spinel (130 gp). 2 Alchemist’s fire.


Social Check DCs


Pandjed Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. His bronze crest is knotted and matted. His skin is flawless and his red eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Pandjed embodies much of what other species detest in the Dragonborns. He has all his life been fascinated with music.

History: Pandjed was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Pandjed and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Pandjed Turnuroth, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Lone Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a long, pastel, dusty cloak, and is pretty ugly. Her long brown fur is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Flattery will make her almost putty in your hands.

History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: She is compelled to act according to her religious beliefs; and revenge

Flaws: Ugly, Selfish. Bonds: Enemies, Poor, Religious. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Lone Wind, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 70 gp.


Social Check DCs

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