Breena Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing colorful clothing, dressed as a Dyer. Her tied-back hair is auburn. Her amber unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Dyer. She works hard and plays hard.
History: Breena was raised in a hard working conservative environment. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Dyer like her mother before her.
Motivation: Doesn't want to be a Dyer and was forced into it by her family; and balancing her hectic life and new dyer responsibilities is difficult
Flaws: Disease, Hedonist. Bonds: Job, Adventurer, Family. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp.
Ogthrak Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white Stetson hat and white clothes. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Ogthrak lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Fighting, Logical. Flaws: Insomniac. Bonds: In love, Family. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. 1 Banded mail.
Raer Floshem, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a feathered hat to hide his balding. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Raer would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Dwarven, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Nicholas Beverly, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His hair is white, silky, and of moderate length. His fierce blue eyes like to dwell on things.
Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Nicholas hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.
Motivation: Many dire rats want him driven away; and wants to raise his children well
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Enemies, Family. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Auran, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. She has wavy lavender fur. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Adventurer business.
History: Born to a pair of adventurers, Cloak grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to pay off her debts
Ideals: Persistence, Entrepeneur. Bonds: Job, Adventurer, Debt. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Carnelian (60 gp).
Rurik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is physically well-built. His long auburn hair reaches down to his waist. He has blue eyes and a brown hat with a grey feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly. Bonds: Poor, Guardian, Religious, Nature, Military. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. 1 Darkwood Shield.
Anverth Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Attractive, Religious, Rich, Nature. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp.
Paymon Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He wears a colorful flower in his chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Paymon was born with his mother's beautiful face. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 cp.
Hlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is bristling with hidden weapons, mostly pickaxes and greatswords. Her long chestnut hair reaches down to her waist. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Hlin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Philantrophist. Bonds: Criminal record, Military, Poor. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
