Xanaphia Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many yellow ritualistic tattoos. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has wavy brown hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.
History: Xanaphia was raised in a hard working conservative environment. When Xanaphia reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Pacifist, Optimist. Bonds: Attractive, Job, Military. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Red garnet (70 gp).
Bolg Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are hazel and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.
History: Born in the east to a Assassin, Bolg learned a great deal about his mother's area of expertise. He worked as a nervous Assassin and found it very stressful. He then took over the family business and is one of the better Assassin for hire.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Ugly, Shy, Addict. Bonds: Poor, Job. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. Brown-green garnet (160 gp).
Two Llamas In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'8", this woman typically wears pastel cloth garments or leather armor. Her lavender fur is kept up in a ponytail inside a top hat. This hazel eyed westerner is not easily forgotten.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She works hard and plays hard.
History: She was born on a small isolated farm. While studying, she fell in love. They married and had a daughter. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Two Llamas never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She wants nothing more than to rejoin the army; and to unite with her brother
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, In love, Military. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. 4 Alchemist’s fire.
Kairon Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. Kairon was born on a far northern desert where he grew up under the tutelage of his father, an expert Map Maker. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Disease, Depressed. Bonds: Immigrant. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Kellen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He has a white handlebar mustache and slicked back white hair. His green eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. One day when Kellen was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Kellen was heart-stricken from the event, and his mother started working long hours to provde for them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent father; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Shy, PTSD, Antagonistic, Insane. Bonds: Family. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 cp.
Cressel Random, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak, and he perpetually has his rapier ready. He has styled his brown hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Cressel lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found
Ideals: Fighting, Opinionated, Optimist. Flaws: Insane. Bonds: In love, Family. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Eye agate (11 gp).
Shivering Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is cut close to his head. His amber eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Shivering hails from a village terrorized by goblins. He worked as a nervous Apothecary and found it very stressful. He has achieved small success as a Apothecary.
Motivation: Many goblins want him driven away.
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Enemies, Job. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Carnelian (30 gp).
Hork Wheatley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a long red beard with little hanging trinkets. His eyes are a pleasant blue.
Personality: Hork wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hork fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Mentor. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Yvonne Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman tends to wear a large yellow jacket. Her golden hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 8 years old her parents immigrated from the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Further expansion of business; and regain custody of her son
Flaws: Depressed. Bonds: Attractive, Immigrant, Family, Adventurer, Job. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. Jet (110 gp).
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