Huru Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has brown hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Half-Elven people; and she feels that her past leaves her morally obligated to help
Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
Mindartis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Roofer uniform. He has wavy auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mindartis took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Bonds: Job, Attractive, Guardian, Adventurer, Nature. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Morg Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His brown hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Morg grew up listening to his father's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Gifted, Fighting. Flaws: Antagonistic, Selfish. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Pogranix Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her crest is greying and her face has many wrinkles. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. The war was a terrible time for her, and Pogranix does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised in a white middle class family as the only child. When Pogranix reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a bricklayer and was forced into it by her family
Flaws: Addict, Depressed, Mundane. Bonds: Family, Military. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Bree Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is generally shirtless and showing off her tattooed chest. She is muscular with a powerful set of arms. She has no hair. Her eyes, though not visible through her cowl, are brown.
Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Spice Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to get laid; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Family, Rich, Has a crush. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Prosperine Anger, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and has the majority of her body covered in plate. Her black hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a minor phobia of water and hates getting wet.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Prosperine reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp. 1 Banded mail.
Ghash Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing black shirts, loose pants, and blazers most of the time. His black hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.
Personality: Ghash is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic. Flaws: Depressed, Fearful, Disease. Bonds: Attractive. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Amethyst (140 gp).
Richard Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has styled his silver hair well, parting it to the left. This hazel eyed northerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and money/treasure
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Rich. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Bloodstone (60 gp).
Norkruuth Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light green in addition to tight pants. He keeps his long black crest kept up in a rat tail. This red eyed southerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Norkruuth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military, Rich, Adventurer. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!