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NPC Generator

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Advanced [show]


Mamnen Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He keeps his brown hair in a flapper bob. His skin is flawless and his red eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Marshal soon after.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Ideals: Optimist, Fighting. Bonds: Attractive, Criminal record, Job. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Mamnen Turmoil, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 12 (+1)19 (+4)
Skills Arcana +4, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Bathin Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears skinny pants and wears a green and black robe with the hood down. His chestnut hair is thinning but still full. His eyes are gold and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised by priests from a young age. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Criminal record, Religious, Mentor. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Bathin Anguish, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 250 gp. Brass mug with jade inlays (300 gp). 1 Masterwork studded leather.


Social Check DCs


Symma Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a faded coat and loose pants complete with broad hat. Her black hair is singed and shortened. Her thin eyebrows rest above her beady violet eyes.

Personality: Aggressive, abrasive, and angry, Symma embodies much of what other species detest in the Gnomes. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Symma Loofollue, Female Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)16 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Bharash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He sports black clothing, slightly heavier than average wear, and his gloved hand is found clutching a longbow. He wears his white crest down. His eyes, though not visible through his cowl, are gold.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich western family. He worked as a nervous Interpreter and found it very stressful. He was granted necromantic powers by his dying sister.

Motivation: He's attracted to the PC; and he has a crush on the local dilettante

Ideals: Gifted. Bonds: Job, Rich, Has a crush. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bharash Ebynichtomonis, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Kipper Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He wears a blue armored body suit, with a simple white line shooting up and back down. His long chestnut hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Kipper and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Kipper Turen, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 5 (-3)14 (+2)
Skills Perception -1, Performance +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Fonkin Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with red socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Fonkin lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Family, Enemies. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Fonkin Boondiggles, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Emerald Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He keeps his black fur in a flapper bob. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Emerald Peak, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Whurbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insane, Mundane. Bonds: Enemies, Criminal record. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Whurbin Hammerstone, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 18 (+4)14 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Bree Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears red trousers with brown and blue striped suspenders. She wears various colorful collared shirts. Her red hair is matted, messy, and big. She wears an eyepatch.

Personality: Bree is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.

History: Bree was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Extrovert. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Bree Jamjar, Female Halfling Sorcerer 2
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Auran, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 200 gp.


Social Check DCs

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