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NPC Generator

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Advanced [show]


Gynk Upton, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black coat over a green low-cut shirt, and a top hat upon her head. She has a long white ponytail with little hanging trinkets. Her blue eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She worked as a nervous Servant and found it very stressful. She's also a talented Bather, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Servant and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Job, Family. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gynk Upton, Female Half-Orc Sorcerer 3
Medium (5'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 3000 sp.


Social Check DCs


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man typically wears brown cloth garments or leather armor. He has blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Alberich embodies much of what other species detest in the Dwarves. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Alberich was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Alberich Glanhig, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He has a long brown beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Barendd was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Emotional, Fearful. Bonds: Attractive, Poor, Slave, Adventurer. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barendd Ungart, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)13 (+1) 5 (-3)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 7
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1300 sp. 3 Tanglefoot bags.


Social Check DCs


Right-Handed In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light pastel in addition to tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her fur is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She would rather hide behind her crafts than deal with other people.

History: Right-Handed hails from a village terrorized by gnolls. Her childhood dream was to be a Mortician, but she was a colossal failure. She has drifted from career to career and currently works as a Adventurer.

Motivation: A strong sense of loyalty to Dwarven people; and sabotage a competitor

Ideals: Disciplined, Artistic. Flaws: Shy, Racist. Bonds: Enemies, Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Right-Handed In Woods, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)15 (+2) 16 (+3)10 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp.


Social Check DCs


Adelaide Appleton, Female Human [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a tan coat with yellow slacks. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. She wears a feathered hat to hide her balding. Her gray eyes are passionate and lively.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a criminal king-pin and mafia family A freak accident while working with her Junk Dealer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Logical. Flaws: Depressed, Disease. Bonds: Criminal record, Has a crush. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Adelaide Appleton, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp. Azurite (10 gp).


Social Check DCs


Adelaide Shelby, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears professional attire. Her brown hair is still thick. Her violet eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with finding treasure.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic. Bonds: Attractive, Religious, Adventurer, Immigrant. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Adelaide Shelby, Female Human Sorcerer 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Riswynn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her white hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the west, but her parents moved at a very young age to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Riswynn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Riswynn Daerdahk, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)5 (-3) 16 (+3)4 (-3)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1600 sp. Peridot (70 gp). Tourmaline (80 gp).


Social Check DCs


Nicholas Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Military, Job. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Stauffer, Male Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Varis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his lance. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Varis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Varis's father didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Varis Mellerelel, Male Elf Sorcerer 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 cp.


Social Check DCs

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