Faral Hanali, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'9". She is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. Her eyes are violet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Faral was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and her spouse's relatives view her with great suspicion
Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Family, Religious. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Kilvar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He has a golden handlebar mustache and slicked back golden hair. His thin eyebrows rest above his beady blue eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 cp.
Thradal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long red hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Thradal was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Flaws: Disease, Antagonistic, Hedonist. Bonds: Attractive, Job. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Masterwork Common Melee.
Nimble Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His black fur is braided into rings. He has copper eyes and a brown hat with a tan feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly, Greedy, Insomniac. Bonds: Military. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp.
Raer Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. With a patchy red beard and wild red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Gifted. Bonds: Poor, Attractive, Has a crush, Adventurer, Nature. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Therai Grace, Male Tiefling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears a deerstalker hat to cover his moderate length dark red hair. He has a dull look in his white eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Therai hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Therai was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Wants to raise his children well; and doesn't want to be a sage and was forced into it by his family
Ideals: Optimist. Flaws: Racist. Bonds: Enemies, Attractive, Family. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Hematite (10 gp).
Nedda Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with white lining and desert motifs. With wild red hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.
History: She was born to loving parents in a slum to the east. Nedda was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She then took over the family business and is one of the better Glassblower for hire.
Motivation: Wants to raise her children well; and expand her business
Ideals: Philantrophist. Bonds: Job, Poor, Religious, Family. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 120 gp. Smoky quartz (80 gp).
Silent In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her gray fur is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: Aggressive, abrasive, and angry, Silent embodies much of what other species detest in the Tabaxis. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: Money/treasure; and her religion dominates her actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Baker
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Light steel shield.
Quarethon Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries bows. He keeps his long silver crest kept up in a rat tail. He has gold eyes and a green hat with a tan feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with writing.
History: Quarethon lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 pp. Red spinel (90 gp). Citrine (40 gp). Bloodstone (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
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