Syllin Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a blue broad hat and blue clothes. Her chestnut hair is long and unkept. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Syllin is depressed about a lot of things. She tends to be a nihilist. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Flaws: Ugly, Depressed, Insane. Bonds: Family, Adventurer, Military. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Chrysoberyl (150 gp).
Bertram Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and chestnut with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He has gray eyes and a red hat with a brown feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Religious, Mentor. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp. Rhodochrosite (12 gp).
Elysande Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a robe, a symbol of the sun god around her neck, and a bastard sword on her belt. Her red hair is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her father raised her in a mountain cabin. At a young age her mother died while driving off some orcs. Her father being the stubborn sort decided to stay and helped train her in bastard sword use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elysande fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants revenge against orcs; and someone believes her a fraud
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Enemies, Nature. Occupation: Bowyer
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Light wooden shield.
Uzza Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her black robe and has her ceremonial dagger always slung over her shoulder. She has done her best to style her dark red hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Uzza isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been a successful dealer in antiques buying low and selling high.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Optimist, Entrepeneur. Flaws: Ugly. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Silent Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'10" and muscular, this eastern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her fur is short and cinnamon. Her copper eyes peer out from beneath her Stetson pastel hat.
Personality: She has a massive crush on the younger sibling of the Sellsword who has hired her part-time. She is able to make almost anything out of random pieces of junk.
History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered east to less war torn lands. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Has a crush, Criminal record. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (700 gp). Freshwater pearl (13 gp). Violet garnet (700 gp). 1 Tanglefoot bags. 4 Holy water.
Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy brown fur. Her eyes are blue and beady.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Fletcher, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Poor. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Eye agate (5 gp).
Tervaround Murnig, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a tight fitting tan shirt and pants. She wears her auburn hair up in a very large beehive style do. She has green eyes and a tan hat with a black feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: Seeks redemption; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Ugly, Terse, Shy. Bonds: Poor. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Findex Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a green costume with the symbols of magic on her torso. Her crest is scarlet and very short. Her eyes are gold and beady.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Findex enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Hedonist. Bonds: Nature, Rich, Slave. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Orryn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man wears blue trousers with white and black striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His golden hair is still thick. He has a dull look in his amber eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Criminal record, Job. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Amber (160 gp). Red-brown spinel (160 gp). Iolite (70 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
