Ekemon Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.
Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Family, Adventurer. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Charles Alby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a brown suit. His brown hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Military. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Everburning torch.
Oriel Sutton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. With wild blonde hair. Her green eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Oriel embodies much of what other species detest in the Humans. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.
Motivation: Wants to raise her children well.
Flaws: Antagonistic, Addict. Bonds: Family, Military. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Forcas Vice, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green costume with the symbols of luck on his torso. His purple hair is thinning but still full. His gold eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north. He worked as a nervous Brewer and found it very stressful. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern
Ideals: Gifted. Bonds: Enemies, Immigrant, Job. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Zircon (40 gp).
Sybil Spaulding, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is thinning but still full. Her amber eyes are slightly larger than normal.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the west, but her parents moved at a very young age to the east. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Opinionated, Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Eiravel Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear blue pants and tee shirts. His red hair is still thick. His violet eyes dart from person to person to random spaces in the air.
Personality: Eiravel is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Eiravel was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Bounty Hunter job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well
Flaws: Depressed. Bonds: Family, Attractive, Job, Religious. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Pog Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. He carries a battered bastard sword and tarnished dagger as well. His long red hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Pog was born with his mother's beautiful face. Pog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Fighting, Joker. Bonds: Rich, Religious, Attractive, Adventurer. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Mella Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. She wears a small hat to hide her balding. She has a tattooed face.
Personality: Confrontational and typically high on some drug or another. Flattery will make her almost putty in your hands.
History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Body Guard, but she was a colossal failure. She then took over the family business and is one of the better Weaver for hire.
Motivation: She is terrified, and will act out of fear; and expand her business
Flaws: Addict, Selfish, Fearful. Bonds: Mentor, Job. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Auran, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). Carved bone or ivory statuette (60 gp).
Meena Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Spice Merchant does. Her red hair has been sun bleached extensively. She has several tiny jet earrings on each ear.
Personality: Aggressive, abrasive, and angry, Meena embodies much of what other species detest in the Gnomes. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Job, Rich, Has a crush, Adventurer. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Jet (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!