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NPC Generator

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Advanced [show]


Cora Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky red painted plate armor. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She acts crazy and hedonistic. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Cora Goodbarrel, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 16 (+3)5 (-3)
Skills Investigation +4, Performance -1
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp. Carnelian (80 gp).


Social Check DCs


Lerissa Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. Her purple hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted psionic powers by her dying brother.

Motivation: Dwarven compassion.

Ideals: Gifted, Artistic, Fighting. Flaws: Racist. Bonds: Attractive. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Lerissa Compassion, Female Tiefling Sorcerer 3
Medium (6'0") Tiefling, Lawful Evil (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 500 sp. Chalcedony (20 gp). Deep green spinel (160 gp). Chrysoberyl (160 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Anne Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. Her blonde hair is thinning but still full. She wears a mask on her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her sister recently and the two have been together since.

Motivation: Seeks redemption; and doesn't want to be a jeweler and was forced into it by her family

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Religious, Family, Criminal record. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Anne Tealeaf, Female Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp.


Social Check DCs


Erevan Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. His long white hair reaches down to his waist. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Erevan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Erevan was born on a far southern desert where he grew up under the tutelage of his mother, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Insane, Fearful. Bonds: Attractive, Mentor, Immigrant. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Erevan Osav, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Shivering Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who tends to wear a brown poncho over his likewise colored trousers and shirt, he is not a threatening figure. His gray fur is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Ugly, Addict, Antagonistic, Fearful. Bonds: Nature. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Shivering Running, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Chay Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. Chay is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich eastern family. His childhood dream was to be a Miller, but he was a colossal failure. He struck the Beggar job and began his own company from there.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Family, Rich, Job, Enemies. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Chay Brightmoon, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Art Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears many layers of old clothing at all times. Her long black fur is drawn into a two foot long braid. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Armorer business at a young age. Her childhood dream was to be a Knight, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To share knowledge with the world; and she is unsatisfied with her job

Ideals: Disciplined, Logical. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Art Of Storm, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)6 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp. 1 Alchemist’s fire.


Social Check DCs


Gurdis Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown feathered hat and brown clothes. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is greying and her face has many wrinkles. Her eyes are green and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gurdis is combative with any and all who dare try her patience in the slightest.

History: Gurdis was raised in a hard working conservative environment. Her divine abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Philantrophist, Justice, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Gurdis Steelfist, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1600 sp.


Social Check DCs


Flogg Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His golden hair is unkempt and raggedy. His eyes are a pleasant gray.

Personality: Flogg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was born on a small isolated farm. When Flogg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Flogg Dalton, Male Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs

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