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NPC Generator

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Advanced [show]


Mhurren Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He wears a Stetson hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Mhurren hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Sabotage a competitor.

Bonds: Attractive, Job, Family, Enemies, Adventurer. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Mhurren Abram, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Lance Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light yellow in addition to tight pants. He has shaved his head bald. This hazel eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He is a great chef.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Job, Nature, Poor, Military. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Lance Loccisano, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 15 (+2)8 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Callybon Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'6" and wears a blue tunic with grey highlights, and long yellow pants that bunch up around her shoes. Her left hand appears badly burned and disfigured. Her blonde hair is matted, messy, and big. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Callybon's first love is herself. Her second love is also herself. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism, Gifted. Flaws: Ugly, Antagonistic. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Callybon Loofollue, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. Moonstone (40 gp).


Social Check DCs


Art In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She is well dressed, but even with her fine clothing she looks run-down. Her lavender fur is slicked back into a classic pompadour. She has amber eyes and a brown hat with a pastel feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Spice Merchant business at a young age. Art was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Art decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and balancing her hectic life and new spice merchant responsibilities is difficult

Flaws: Fearful. Bonds: Job, Criminal record, Family. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Art In the Wind, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Shaena Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized red coat. She keeps her long auburn hair kept up in a rat tail. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shaena is combative with any and all who dare try her patience in the slightest.

History: She was born in the north. A few years later when the west was not economically sound they moved to her current location. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Shaena Appleblossom, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp.


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his cinnamon fur in a pixie cut. His thin eyebrows rest above his beady amber eyes.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Architect and found it very stressful. He has achieved small success as a Architect.

Motivation: Expand his business; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Drifting Shoe, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 pp. Red-brown spinel (120 gp).


Social Check DCs


Morana Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a very tight haircut. Her violet unseeing eyes seem to look past you.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Disease, Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Morana Stoutale, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Cloak Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her brown robe and has her shield always slung over her shoulder. Her fur is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Cloak studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. After a long history of fighting, Cloak and her spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Cloak Of Spirit, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Adelaide Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a grey shirt with thin black vertical stripes and tan pants. Her brown hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adelaide took refuge in the old dungeon and found the beat up spear and armor she uses now. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants to get laid

Ideals: Gifted, Philantrophist. Bonds: Poor, Slave, Nature. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Adelaide Everleigh, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +0, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs

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