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NPC Generator

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Advanced [show]


Pyra Soft, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with broad hat. She keeps her long purple hair kept up in a rat tail. Her eyes are gold.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Pyra has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she is greedy

Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Pyra Soft, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 7 (-2)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1500 sp. Moonstone (40 gp). Moss agate (16 gp).


Social Check DCs


Hadwisa Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. Her deerstalker hat is riddled with cuts and holes. She has a dull look in her brown eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hadwisa took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and someone believes her a fraud

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Criminal record, Nature. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Hadwisa Suithrasas, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 8 (-1)6 (-2)
Skills Nature +1, Persuasion +0
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Shamash Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a tight fitting green shirt and pants. His white crest is greasy and uncared for. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by illithids. Shamash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Fearful. Bonds: Job, Rich, Enemies. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Shamash Imbixtellrhyst, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 8 (-1)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Average lock.


Social Check DCs


Kiirith Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" western man, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His small hat is riddled with cuts and holes. His eyes are red and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Detective. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kiirith took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has achieved small success as a Detective.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Kiirith Imbixtellrhyst, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 8
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 8 (-1)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Large well-done wool tapestry (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bundrigo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears a red shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He wears a Stetson hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. A true patriot, Bundrigo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Bundrigo lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Addict. Bonds: Attractive, Military, Family, In love. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bundrigo Swiftwhistle, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 4000 cp. 2 Acid flasks.


Social Check DCs


Hogar Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Hogar's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hogar hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and wants to work out more often

Ideals: Impeccable, Optimist, Athletic. Bonds: Enemies. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Hogar Browning, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy grey pantaloons and a green scarf. His long silver hair reaches down to his waist. His violet eyes dart from person to person.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac

Flaws: Insane. Bonds: Enemies, Criminal record, Nature, Adventurer. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Randal Shirley, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. Red garnet (110 gp).


Social Check DCs


Mozikth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His green crest is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. Mozikth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: Many giants want him driven away; and marry his brother to traveling adventurers

Ideals: Philantrophist. Bonds: Attractive, Family, Religious, Enemies. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Mozikth Orexijandilin, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)17 (+3) 7 (-2)17 (+3)
Skills Insight +0, Intimidation +5
Senses Passive Perception 8
Languages Common, Elven, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 11000 cp.


Social Check DCs


Drifting In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her gray fur is kept up in a ponytail inside a feathered hat. She wears an eyepatch.

Personality: Drifting is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She misses her home and complains about the freezing weather, even in summer.

History: She was born a particularly ugly child, much to the horror of her parents. Drifting was born on a far northern plains where she grew up under the tutelage of her father, an expert Barrister. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Drifting In the Storm, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp. Moonstone (80 gp).


Social Check DCs

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