Nalaed Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a grey armored body suit, with a simple white line shooting up and back down. Her black hair is singed and shortened. She wears a mask on her face.
Personality: Aggressive, abrasive, and angry, Nalaed embodies much of what other species detest in the Dwarves. She pushes her goals aggressively. She is also a coward if confronted.
History: She served in the navy to pay for her family's outstanding loans. When Nalaed reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Nalaed and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 sp. Rhodochrosite (5 gp). Azurite (5 gp). Jasper (30 gp). 1 Good lock.
Murook Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fancy white dress. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her brown eyes.
Personality: Murook wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to loving parents in a slum to the west. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove her worth to the world; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Disciplined. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Poor. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Kadana Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. She keeps her long green crest kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was always a brilliant, if unscrupulous mind. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Wymar Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He has a long auburn beard with little hanging trinkets. His green eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Wymar hails from a village terrorized by drow. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by drow. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Golden pearl (110 gp).
Sannl Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a long, brown, dusty cloak. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Mercenary, who enjoyed hunting, Sannl was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Sannl never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and marry her sister to traveling adventurers
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Nature, In love, Family. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp.
Nirgel Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nirgel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Joker, Professionalism. Bonds: Religious, Mentor. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. Zircon (20 gp). Freshwater pearl (15 gp).
Sarah Fawcett, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is auburn, silky, and of moderate length. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Sarah has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Adventurer, Attractive. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Creega Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is dressed in earthy colors with a white and yellow handkerchief worn on her right side. Her tied-back hair is blonde. She tend to wears goggles to shield her eyes.
Personality: She is a Shipwright first and foremost. She believes firmly that knowledge should be universal. She is a great chef.
History: Creega lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and marry her sister to traveling adventurers
Ideals: Athletic, Gifted. Bonds: Job, Family, Nature, Adventurer. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Tomph Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is blonde and curly. Her green eyes peer out from beneath her small black hat.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Flaws: Cynical, Antagonistic. Bonds: Attractive, Rich. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
